Topic:   The iPhone Project   (Read 395229 times)


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Xiphos


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Re: The iPhone Project
« Reply #285 on: January 05, 2010, 05:07:34 PM »
Has a story been decided on yet?

Gan


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Re: The iPhone Project
« Reply #286 on: January 05, 2010, 05:37:03 PM »

Gan


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Re: The iPhone Project
« Reply #287 on: January 06, 2010, 03:48:56 PM »
Alright, first day of Independent Programming was a success!
Brought my own iMac to class and was able to program on a mac amidst a lab full of pc desktops.(I'll have to post a pic of it sometime) An hour and a half provided sufficient time for me to get a bunch of work done. I have implemented two types of events that can occur. NpcEvents - Called when interacting with Npc, and ItemEvents - Called when stepping on an item, picking it up, using it, or discarding it. This allows the game to do many unique things at different times.
The item system is very near completion. I just need to program in the interface with drawing commands instead of having it as a static png image.

Hey WarHampster, I pressed Review and stuck up my files on the repository but I believe it only added new files. I don't think it updated the other files which I had edited. Should I press commit or erase all old files and upload all the new files?

Ah, almost forgot. The technology department which consists of around 4-5 teachers that specialize in different computer related tasks control all things tech at the school. I believe I know every one of them and Mr. Holborn wants me to look into XNA studio in Independent Programming as I'm skilled in Visual Studio. Yes, XNA studio is a pluggin that will allow me to program in Visual Studio as usual. Though the catch is that I'll be programming in C# which is easier than Obj-C and I'll be programming for the XBox(or Zune if wanted). At times(possibly later than sooner) I may be switching on and off working on the iPhone and XBox platform. The goal of this is to understand it and transfer my knowledge to Mr. Holborn. Possibly through this we will create a computer/technology club at my highschool. So yes, at times I will be turning to the dark side.


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Gnome


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Re: The iPhone Project
« Reply #288 on: January 06, 2010, 05:29:44 PM »
Quote

(or Zune if wanted).



BWAHAHAHAHAHAHA
This Cannot be, NOOOOOOOO!!!!

-Gnomes Cry when the McRib was discontinued again.

Xiphos


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Re: The iPhone Project
« Reply #289 on: January 06, 2010, 05:40:42 PM »
In my school there is only one kid with a zune.

WarHampster


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Re: The iPhone Project
« Reply #290 on: January 06, 2010, 07:39:42 PM »
Quote
Hey WarHampster, I pressed Review and stuck up my files on the repository but I believe it only added new files. I don't think it updated the other files which I had edited. Should I press commit or erase all old files and upload all the new files?

Hmm... svnX should let you know what files you modified and update them automatically. Commit and then check to see if it worked.


edit - what do I need to compile and test the game?
« Last Edit: January 06, 2010, 07:43:36 PM by WarHampster »

Gan


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Re: The iPhone Project
« Reply #291 on: January 06, 2010, 10:35:15 PM »
Thanks, will do.
You'd need Xcode and the latest iPhone SDK.

-Gandolf
P.S. The working copy thing isn't working. It's going all screwy and...
Yeah, I think I'll just erase and make a new commitment each time I update something, not mess with the working copy stuff.
« Last Edit: January 06, 2010, 11:01:55 PM by Gandolf »

WarHampster


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Re: The iPhone Project
« Reply #292 on: January 07, 2010, 12:00:08 AM »
Deleting things in any way other than through svnX's working copy window breaks the repo! I'm now getting an unversioned directory error. Checkout an older version of the source and make a new working copy of it. Then edit and save one of the files, and open svnX's working copy window. Navigate to the file you edited in svnx, it should indicate that it's been edited. Then you can commit that individual edit, or review and commit everything (the edit should show up in the review window).

Try all that, if it doesn't work I'll make a Jing showing you what I do.

Gan


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Re: The iPhone Project
« Reply #293 on: January 07, 2010, 12:22:11 AM »
Ah, that's the problem. I'm constantly adding, deleting, and changing files. Deleting through svnx sounds like a hassle. Perhaps just committing manually each time would be a bit easier...


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Re: The iPhone Project
« Reply #294 on: January 07, 2010, 09:29:37 PM »
I guess I don't care how you do it as long as it works, which it currently doesn't. Can you delete everything (through svnx) and then recommit? I think that will fix it.

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Re: The iPhone Project
« Reply #295 on: January 08, 2010, 12:00:57 AM »
Yeah, I'll do it tomorrow.


-Gandolf

Gan


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Re: The iPhone Project
« Reply #296 on: January 12, 2010, 03:00:56 PM »
Second day of Independent Programming was a success! Today I fought violently with CGColorRef and won. Then I learned how to get the width and height of a piece of text I wished to draw. And finally...  The item system's logic is finished, and when you step upon an item, a dialog pops up showing the sprite of the item next to the name of it. I am still changing the interface to look as I want it and I need to add the description with the button to pick it up. Though that's simple work, all the main systems will be finished at the end of next Independent Programming class.


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Re: The iPhone Project
« Reply #297 on: January 12, 2010, 03:24:39 PM »
Does the iphone SDK work on osx 10.4?

Gan


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Re: The iPhone Project
« Reply #298 on: January 12, 2010, 03:36:56 PM »
I'm not quite sure. Only intel computers, though wether that intel computer needs 10.5+ is uncertain.


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Re: The iPhone Project
« Reply #299 on: January 12, 2010, 04:25:21 PM »
Quote
Second day of Independent Programming was a success! Today I fought violently with CGColorRef and won. Then I learned how to get the width and height of a piece of text I wished to draw. And finally...  The item system's logic is finished, and when you step upon an item, a dialog pops up showing the sprite of the item next to the name of it. I am still changing the interface to look as I want it and I need to add the description with the button to pick it up. Though that's simple work, all the main systems will be finished at the end of next Independent Programming class.
Is this progress I smell?
I must be dreaming (wake up me wake up) How could this have happened. Tireas' cry when he found his computer fallen over in his chair with it's screen shattered.