Same here.
Alright...
So you can attack npcs, npcs can attack you, npcs can die and have the ability to respawn. Damage is shown as red text on the player or npc. Still have to further calibrate how things look. Like the speed of the damage text, how it should react when the player moves, also have to optimize map drawing code and set the player walking speed and npc speeds to a set value. Probably'll have separate player attack and walk speeds. Make the walking speed nice and easy, not too fast...
I should make a video. Looks pretty good so far, plays pretty good on the iPhone so far. Though the visual effects need bunches of tweaking.
-Gan