Topic:   News on GameMaker v4.0   (Read 282608 times)


0 Members and 4 Guests are viewing this topic.

Al Staffieri


  • GMG-er

  • **

  • no avatar

  • Posts: 452

  • I love GameMaker
Re: News on GameMaker v4.0
« Reply #60 on: April 25, 2009, 02:37:16 PM »
You can view the new screen shots on the GameMaker v4.0 preview page
http://alstaffieri.com/gmpreview.html


Gan


  • Administrator

  • ^ This guy is amazing.

  • *****


  • Posts: 4411
Re: News on GameMaker v4.0
« Reply #61 on: April 25, 2009, 02:50:37 PM »
:O Whoa...*Crosses fingers in hope of full window resizing and tcp support*


-Gandolf

Al Staffieri


  • GMG-er

  • **

  • no avatar

  • Posts: 452

  • I love GameMaker
Re: News on GameMaker v4.0
« Reply #62 on: April 25, 2009, 03:47:23 PM »
Quote
:O Whoa...*Crosses fingers in hope of full window resizing and tcp support*

Windows can't be set to any size. There are currently 3 choices:
  640 x 480
  800 x 600
  1024 x 768
I imagine it would be possible for me to let you resize the window to any size.

Oh by the way, as of this writing GameMaker 4 requires at least OS X 10.3 or higher. This could possibly be raised to OS X 10.4 and higher if I have trouble with some things needed for Universal Binary builds. Intel Macs require 10.4 but I think you can set UB builds to run in 10.3  for non intel Macs. I'm not totally sure yet.

Gnome


  • GMG Extraordinaire

  • ***


  • Posts: 1073
Re: News on GameMaker v4.0
« Reply #63 on: April 25, 2009, 06:22:20 PM »
NICE!

Will there be more sprite commands as well, and methods (that would make my life easier, in 14 different ways)
This Cannot be, NOOOOOOOO!!!!

-Gnomes Cry when the McRib was discontinued again.

Tireas Dragon


  • GMG Extraordinaire

  • ***


  • Posts: 1626

  • Trying to recover from my shattered screen.
Re: News on GameMaker v4.0
« Reply #64 on: April 26, 2009, 12:28:06 AM »
14 eh? please I would like to hear them.
I must be dreaming (wake up me wake up) How could this have happened. Tireas' cry when he found his computer fallen over in his chair with it's screen shattered.

WarHampster


  • GMG Extraordinaire

  • ***


  • Posts: 1501

  • The People's Moderator
    • Arcade of the Absurd
Re: News on GameMaker v4.0
« Reply #65 on: April 26, 2009, 01:41:05 PM »
Looks good... will the window sizes be settable variables or be constant for each project?

Silverwind


  • ^ This guy is amazing.

  • ****


  • Posts: 2805

  • For the glory of my maker
Re: News on GameMaker v4.0
« Reply #66 on: April 26, 2009, 03:44:17 PM »
Wow, great to see some screens. :) The part on text manipulation sounds particularly interesting. What are the text commands?
I survived the spammage of 2007

Gnome


  • GMG Extraordinaire

  • ***


  • Posts: 1073
Re: News on GameMaker v4.0
« Reply #67 on: April 26, 2009, 08:03:50 PM »
1. I could tell my friends I'm studying "Methodology"
2. The code is much more organized
3. No repeating the same thing over and over again, just recall a method.
4. The Harlem globetrotters can't read Methodology.
5. easier to remember code you haven't opened in months
6. ...I can start making method related "thats what she said" jokes? :P
7. ...I can sleep peacefully knowing that every sprite has a method they can trust?
8. Chicks dig methods
9. MORE COWBELL
10. I would sound smarter
11. I could learn more advanced code easier becase they use them
12. Methods have great taste, and are less filling then IF SPRITECOLLIDE statements
13. I could make pranks by giving them directions in methods
14.  ;D
This Cannot be, NOOOOOOOO!!!!

-Gnomes Cry when the McRib was discontinued again.

Telstar5


  • GMG-er

  • **


  • Posts: 371

  • The sun is up, the sky is blue...
Re: News on GameMaker v4.0
« Reply #68 on: April 26, 2009, 08:42:59 PM »
Along with normal methods, I also want to see these methods in GM 4 too.



Or is that asking too much?


WarHampster


  • GMG Extraordinaire

  • ***


  • Posts: 1501

  • The People's Moderator
    • Arcade of the Absurd
Re: News on GameMaker v4.0
« Reply #69 on: April 26, 2009, 08:43:15 PM »
lolfail.
« Last Edit: April 26, 2009, 08:43:51 PM by WarHampster »

Telstar5


  • GMG-er

  • **


  • Posts: 371

  • The sun is up, the sky is blue...
Re: News on GameMaker v4.0
« Reply #70 on: April 26, 2009, 08:50:50 PM »
Or maybe some more morbid methods?



Actually, I prefer other methods.

Boiled...


Fried?


Actually, if there's anyone that knows more about methods....
« Last Edit: April 26, 2009, 08:57:06 PM by Telstar5 »


Tireas Dragon


  • GMG Extraordinaire

  • ***


  • Posts: 1626

  • Trying to recover from my shattered screen.
Re: News on GameMaker v4.0
« Reply #71 on: April 26, 2009, 11:52:59 PM »
Quote
1. I could tell my friends I'm studying "Methodology"
2. The code is much more organized
3. No repeating the same thing over and over again, just recall a method.
4. The Harlem globetrotters can't read Methodology.
5. easier to remember code you haven't opened in months
6. ...I can start making method related "thats what she said" jokes? :P
7. ...I can sleep peacefully knowing that every sprite has a method they can trust?
8. Chicks dig methods
9. MORE COWBELL
10. I would sound smarter
11. I could learn more advanced code easier becase they use them
12. Methods have great taste, and are less filling then IF SPRITECOLLIDE statements
13. I could make pranks by giving them directions in methods
14.  ;D
maybe there is a 15th
15. You can change loads of code by changing a line of code in a method
I must be dreaming (wake up me wake up) How could this have happened. Tireas' cry when he found his computer fallen over in his chair with it's screen shattered.

Silverwind


  • ^ This guy is amazing.

  • ****


  • Posts: 2805

  • For the glory of my maker
Re: News on GameMaker v4.0
« Reply #72 on: April 27, 2009, 01:44:35 AM »
Quote
maybe there is a 15th
15. You can change loads of code by changing a line of code in a method
I believe that was implied in point 9.

Anyways, yes, Al has confirmed that there will be methods in 4.0 a number of times already. I can't wait for 4.0, as methods alone make it possible to make hugely bigger games! :D

Thanks for not giving up on 4.0 Al, even with our continuous nagging. ;D


The woods will shake,
The rivers dry,
The sleeping be as those awake.

The mountains quake,
The lows be high,
The clouds shall shyly leave the sky.

The truth be fake,
The naught shall know,
The nearing dawn of 4.0.
« Last Edit: April 27, 2009, 03:02:58 PM by Silverwind »
I survived the spammage of 2007

Tireas Dragon


  • GMG Extraordinaire

  • ***


  • Posts: 1626

  • Trying to recover from my shattered screen.
Re: News on GameMaker v4.0
« Reply #73 on: April 27, 2009, 12:53:36 PM »
Nice Poem
I must be dreaming (wake up me wake up) How could this have happened. Tireas' cry when he found his computer fallen over in his chair with it's screen shattered.

GMG Tim


  • Administrator

  • GMG-er

  • *****


  • Posts: 465
Re: News on GameMaker v4.0
« Reply #74 on: April 28, 2009, 12:46:23 AM »
Looks good-- I didn't see a font selection toolbar, but it'd be nice to be able to add text in any font that's installed on your computer...

Ghost