Topic:   Third GMG Game Making Contest?   (Read 34830 times)


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Swamp7hing


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Third GMG Game Making Contest?
« on: November 16, 2008, 10:02:27 AM »
Any news to when this will be announced? School has finally calmed down a bit, so I've got time to actually complete Nel's Journey, and sumbit it.

Mystor


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Re: Third GMG Game Making Contest?
« Reply #1 on: November 16, 2008, 10:27:20 AM »
Quote
Any news to when this will be announced? School has finally calmed down a bit, so I've got time to actually complete Nel's Journey, and sumbit it.
REALLY AWEsOME CAN'T WAIT OMGOMGOMG

Sorry

Mist
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GMG Tim


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Re: Third GMG Game Making Contest?
« Reply #2 on: November 16, 2008, 04:25:49 PM »
The 3rd GMG Game Making Contest will be an all-engine contest held in January or February 2009. The time limit will be 2 months. I'm still deciding on a theme, and looking for sponsors.

Ghost
« Last Edit: November 16, 2008, 04:25:59 PM by admin »

WarHampster


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Re: Third GMG Game Making Contest?
« Reply #3 on: November 16, 2008, 04:31:50 PM »
Can you make it not have a theme? I find that contests are always more fun when you have more freedom in what you can make.
« Last Edit: November 16, 2008, 04:32:18 PM by WarHampster »

Gan


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Re: Third GMG Game Making Contest?
« Reply #4 on: November 16, 2008, 04:34:54 PM »
Whoa, all engine?
Even vb.net?

-Gandolf
« Last Edit: November 16, 2008, 04:35:01 PM by Gandolf »

WarHampster


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Re: Third GMG Game Making Contest?
« Reply #5 on: November 16, 2008, 04:36:02 PM »
It has to be for mac  ;)

Gan


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Re: Third GMG Game Making Contest?
« Reply #6 on: November 16, 2008, 04:37:54 PM »
Aww. I'll make something in Blitzmax instead...

...maybe convert my Sc Mmo engine over...


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Mystor


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Re: Third GMG Game Making Contest?
« Reply #7 on: November 16, 2008, 05:04:19 PM »
I will make something in .net and port it to mac using MONO

WOOT!

Mist
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Gan


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Re: Third GMG Game Making Contest?
« Reply #8 on: November 16, 2008, 08:05:55 PM »
In silverlight or average vb.net coding?

Mono looks interesting, if you can get it working than I will probably try it out.


-Gandolf
P.S. I have lots of vb.net apps that could be converted over.

WarHampster


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Re: Third GMG Game Making Contest?
« Reply #9 on: November 16, 2008, 08:19:22 PM »
Quick question for ghost: would it be alright for me to make a game for a system other than a mac (GBA, dreamcast, ect.) if it is playable on a mac through an emulator?

Gnome


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Re: Third GMG Game Making Contest?
« Reply #10 on: November 16, 2008, 09:37:06 PM »
Thats the problem with all engine contest, none of these can be be played stand-alone.
This Cannot be, NOOOOOOOO!!!!

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Mystor


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Re: Third GMG Game Making Contest?
« Reply #11 on: November 16, 2008, 10:38:37 PM »
MONO is more frustrating then I originally thought...

Mist
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Silverwind


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Re: Third GMG Game Making Contest?
« Reply #12 on: November 17, 2008, 04:09:26 AM »
Personally I think a theme is a good idea. Without direction nobody seems to complete anything.
I survived the spammage of 2007

EqwanoX


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Re: Third GMG Game Making Contest?
« Reply #13 on: November 17, 2008, 08:05:51 AM »
yea i like themes, ihave to admit that i was against the arcade theme at first but it turned out fun

what theme though? how bout platformer

WarHampster


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Re: Third GMG Game Making Contest?
« Reply #14 on: November 17, 2008, 08:42:59 AM »
A *good* platformer game would be pretty hard to make in GM or SC... I know the contest is all engine but GM/ SC entries should be possible. If you really want to go with a theme make it less limiting... something like "any game but it must use a tile engine" or "any game but it must have physics" or something.
« Last Edit: November 17, 2008, 08:43:29 AM by WarHampster »