Topic:   Lost Winds - Refreshed Thread!   (Read 42044 times)


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Gan


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Re: Lost Winds - Refreshed Thread!
« Reply #90 on: August 11, 2008, 04:06:18 PM »
WAIT!

Why can't we make a simple applescript app that does this? When started, this AS app will run on a continuous loop every fraction of a second. What it will do is read a text file named "varname". If the text file has anything but "Done" or "Shut off" in it, it will activate some code that I will personally put in. After it accesses that code, it will save a variable from that code into a text file named "vardata". If the "varname" file says "Done" than it will continue the loop but do nothing. If it says "Shut off" than the applescript file will exit and shut off.


-Gandolf
« Last Edit: August 11, 2008, 06:28:46 PM by Gandolf »

Swamp7hing


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Re: Lost Winds - Refreshed Thread!
« Reply #91 on: August 11, 2008, 05:16:03 PM »
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Plagiarism! Or, coincidence... one of those. Anyways, are we changing the name?

Actually, ours came first.

Mystor


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Re: Lost Winds - Refreshed Thread!
« Reply #92 on: August 11, 2008, 06:34:21 PM »
I never said that it didn't, I just said that we probally couldn't prove it and shut down their game:P

Also, we need to get ranked on google which might be a poblem against that game... :P

Mist
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Mystor


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Re: Lost Winds - Refreshed Thread!
« Reply #93 on: August 11, 2008, 06:35:58 PM »
Quote
WAIT!

Why can't we make a simple applescript app that does this? When started, this AS app will run on a continuous loop every fraction of a second. What it will do is read a text file named "varname". If the text file has anything but "Done" or "Shut off" in it, it will activate some code that I will personally put in. After it accesses that code, it will save a variable from that code into a text file named "vardata". If the "varname" file says "Done" than it will continue the loop but do nothing. If it says "Shut off" than the applescript file will exit and shut off.


-Gandolf
That sounds good. Although Applescript, although (I think) faster than GM, is not as fast as an compiled app, so if you could get a compiled app that does it all than that would be the best.

Thanks
Mist (PS Send me the source)
"I'll lie to him."
"And if that doesn't work?"
"Then I'll tell the truth. We're allowed to do that, in emergencies. We can't plan for everything, you know."
   -Colonel Graff, Ender&

Gan


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Re: Lost Winds - Refreshed Thread!
« Reply #94 on: August 11, 2008, 06:39:32 PM »
Hmm. I'm not sure about speed, but I do know that I don't know how to do all of that in Xcode. Wait...   Xcode can have applescript in the regular apps but it will run just like a regular applescript app.

I'm not too good with applescript so I'm asking around. Apps not made yet.



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Mystor


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Re: Lost Winds - Refreshed Thread!
« Reply #95 on: August 11, 2008, 06:50:47 PM »
Sounds cool

Mist

@swamp, when u get time add me to the frontpage.

I will do website maintenance and backend stuff with gandolf.
« Last Edit: August 11, 2008, 07:00:18 PM by mistron »
"I'll lie to him."
"And if that doesn't work?"
"Then I'll tell the truth. We're allowed to do that, in emergencies. We can't plan for everything, you know."
   -Colonel Graff, Ender&

Gan


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Re: Lost Winds - Refreshed Thread!
« Reply #96 on: August 12, 2008, 08:27:52 AM »
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Hendo: Gimme some time. I can write this for you, bu I gotta go to work now.

Hendo will be writing that As file that does all that we need it to do.
Thanks Hendo. :D


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Re: Lost Winds - Refreshed Thread!
« Reply #97 on: August 12, 2008, 09:34:14 AM »
THX hendo :)

Mist
"I'll lie to him."
"And if that doesn't work?"
"Then I'll tell the truth. We're allowed to do that, in emergencies. We can't plan for everything, you know."
   -Colonel Graff, Ender&

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Re: Lost Winds - Refreshed Thread!
« Reply #98 on: August 12, 2008, 12:03:31 PM »
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Sounds cool

Mist

@swamp, when u get time add me to the frontpage.

I will do website maintenance and backend stuff with gandolf.

Sure thing, I've got a min now.

Gan


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Re: Lost Winds - Refreshed Thread!
« Reply #99 on: August 12, 2008, 03:00:22 PM »
Hey Mistron, is the Lw online data thing made? We could probably start some more on Lw before getting that As app.


-Gandolf

Mystor


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Re: Lost Winds - Refreshed Thread!
« Reply #100 on: August 12, 2008, 05:54:42 PM »
I used to have a collection of applescripts that would do most of everything. I might PM them to U

Mist
"I'll lie to him."
"And if that doesn't work?"
"Then I'll tell the truth. We're allowed to do that, in emergencies. We can't plan for everything, you know."
   -Colonel Graff, Ender&

Gan


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Re: Lost Winds - Refreshed Thread!
« Reply #101 on: August 12, 2008, 06:34:35 PM »
I have them, though, I don't like having more than 1 As to do all the work. Maybe, we can rebuild Lw to the specifications of the As script Hendo is making. What do you think?


-Gandolf

Gnome


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Re: Lost Winds - Refreshed Thread!
« Reply #102 on: August 12, 2008, 06:59:09 PM »
great progress guys! If you need any more help I'm usually open! I can also help design the site if minstron doesn't want too...
This Cannot be, NOOOOOOOO!!!!

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Gan


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Re: Lost Winds - Refreshed Thread!
« Reply #103 on: August 12, 2008, 07:15:46 PM »
Thanks Gnome.  :)
I will keep you in mind. Maybe something will open up.


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Re: Lost Winds - Refreshed Thread!
« Reply #104 on: August 12, 2008, 07:26:10 PM »
We already have a website at http://lostwind.redrasor.com/

I am planning on making a PSP (Player See Player) system very soon, however I will need a few things from you guys (mostly silver)

Silver: Once upon a time you had programmed a simple thing in which you had two games talk to eachother through textfiles and show two different people walking around. If you could upgrade that to v6 and send me it that would be apreciated.

Everyone Else: Support and good comments will be useful. But please brace yourself for redoing some stuff to make it fit with the PSP system.

Mist
"I'll lie to him."
"And if that doesn't work?"
"Then I'll tell the truth. We're allowed to do that, in emergencies. We can't plan for everything, you know."
   -Colonel Graff, Ender&