Topic:   The iPhone Project   (Read 395150 times)


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WarHampster


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Re: The iPhone Project
« Reply #165 on: November 01, 2009, 05:27:00 PM »
The NPC sprites look a bit blurry. I've had a sudden barrage of work to do, so don't expect more tiles for at least a few days.

Gan


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Re: The iPhone Project
« Reply #166 on: November 02, 2009, 06:42:55 AM »
Yeah, I used an NPC that was resized in a gif format, then changed to png. I could use a new one, though this is only for testing.
Don't worry about a lack of time, it appears that it is happening to everyone.
I kinda wish we could get a story together, it'd help programming be pointed in the right direction.


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Re: The iPhone Project
« Reply #167 on: November 02, 2009, 11:12:11 AM »
I'll throw something together tonight (storywise). I've just been swamped with work.
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Re: The iPhone Project
« Reply #168 on: November 02, 2009, 02:50:59 PM »
Awesome. :) I think tonight I'll actually have some free time. (During classes today I had drawn up some more plans for the game's engine on a piece of paper, it really organizes my thoughts. I have also planned out a game idea for Mike's Sc2.0a2)


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Re: The iPhone Project
« Reply #169 on: November 02, 2009, 05:23:50 PM »
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I guess I should take that as a challenge as well. Let's see who can finish their game first. Mistron's Proj. Vs. Gmg's Proj. It's on.
LOL, I doubt I will be able to do it :P

I spent the last two days reading books... so yea, I have totally been productive.

Mist
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WarHampster


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Re: The iPhone Project
« Reply #170 on: November 02, 2009, 06:17:02 PM »
HALP! HOW 2 SAV GROUP PROJECT?

Step 1 - drop the A* npcs. I shouldn't have suggested it, its overly complicated for what we're trying to do.

Step 2 - forget about SC until the engine for this is completely finished.

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Re: The iPhone Project
« Reply #171 on: November 02, 2009, 07:17:37 PM »
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I spent the last two days reading books... so yea, I have totally been productive.
Reading is very productive. I'm a very avid reader, though this year has been bad for me as I have no time...
...I should read more, because it usually seems that I can create arguments with more intelligence and it's easier to think when I'm on a large and frequent reading habit. Probably just stimulates my brain more, allowing me to think more clearly and find loop holes and ways out of the cube.
Quote
HALP! HOW 2 SAV GROUP PROJECT?
 
Step 1 - drop the A* npcs. I shouldn't have suggested it, its overly complicated for what we're trying to do.
 
Step 2 - forget about SC until the engine for this is completely finished.
(1) I dunno... I haven't actually cracked into it yet and it may not be that bad... I might just have to look into it a bit.
(2) Yeah, I'll put that idea away until Mike comes out with the latest version and the iPhone Proj. is out on the app store.


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Re: The iPhone Project
« Reply #172 on: November 02, 2009, 07:33:41 PM »
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...I should read more, because it usually seems that I can create arguments with more intelligence and it's easier to think when I'm on a large and frequent reading habit.
Thou shouldst not argue at all! Read The Acts a few times a week. I'm reading them on my lunch breaks. :)
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Gan


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Re: The iPhone Project
« Reply #173 on: November 02, 2009, 07:55:07 PM »
Acts from the Word? If so, I'm currently in Psalms. Chapter 80 something... Good book.
You're right, when has arguing ever changed someone's mind or done something useful? I should probably think of a new strategy to get a point across.


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« Last Edit: November 02, 2009, 09:06:47 PM by Gandolf »

Silverwind


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Re: The iPhone Project
« Reply #174 on: November 03, 2009, 01:09:10 AM »
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Acts from the Word? If so, I'm currently in Psalms. Chapter 80 something... Good book.
You're right, when has arguing ever changed someone's mind or done something useful? I should probably think of a new strategy to get a point across.


-Gandolf
Hehe... well I was kinda kidding. After all, everyone argues, but yeah I meant Acts of the Apostles.
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Gnome


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Re: The iPhone Project
« Reply #175 on: November 03, 2009, 06:38:10 PM »
O yeah we have that in my school... funny how religon in public school is almost forbidden it seems, and now when I transfer to a catholic school, I have it for a class.


So yes... Iphone.... please PM me with stuff I may do.
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Re: The iPhone Project
« Reply #176 on: November 03, 2009, 07:04:03 PM »
I thought my iPhone had been nicked at work yesterday, but it turns out I hadn't brought it. Oh the relief!

Anyways, I haven't had a chance to write another story yet, but those ones form Teruri and Hampster sound awesome. :)

EDIT:

Hilarious sig Gnome! ;D One of yours?
« Last Edit: November 03, 2009, 07:05:00 PM by Silverwind »
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Gnome


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Re: The iPhone Project
« Reply #177 on: November 03, 2009, 07:29:49 PM »
Nah. We tried to make Ramul Comics once, they were funny, but to everyone else, it was a hate crime :-X
hopefully we will finish Ramul #1 by next year.  ;D

« Last Edit: November 03, 2009, 08:32:54 PM by Gnome_Again »
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Re: The iPhone Project
« Reply #178 on: November 06, 2009, 06:46:55 AM »
3 day weekend coming up. :) Hopefully I'll be able to take full advantage of it for the iPhone proj. (You guys could probably tell that I've been very busy all week and last weekend. I'm sure all of you have filled schedules too.)


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« Last Edit: November 06, 2009, 06:47:35 AM by Gandolf »

Silverwind


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Re: The iPhone Project
« Reply #179 on: November 06, 2009, 07:56:44 AM »
Sora had a good concept awhile back for an unfinished game. I've just written it up now:

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It's been a whole year since the realm was plagued by natural catastrophes. Earthquakes destroyed the old roads, floods swallowed up valleys and fields and storms ruined cities and towns.

Now the realm is recovering and mercenaries are needed to open new trade routes, raid dungeons for resources and defend settlements from invading brigand patrols.

But were the catastrophes natural after all... or was there a more sinister cause?
« Last Edit: November 06, 2009, 07:57:32 AM by Silverwind »
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