Topic:   The iPhone Project   (Read 395144 times)


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Gan


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Re: The iPhone Project
« Reply #150 on: October 28, 2009, 03:53:15 PM »
Hmm... that'd be a tough one. Making the NPC move towards the player isn't so hard, now taking in account all obstacles... ...that's a different story.


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WarHampster


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Re: The iPhone Project
« Reply #151 on: October 28, 2009, 03:57:28 PM »
Use A* and it wouldn't be that bad.

Gan


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Re: The iPhone Project
« Reply #152 on: October 28, 2009, 04:28:48 PM »
A*?


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« Last Edit: October 28, 2009, 04:29:09 PM by Gandolf »

WarHampster


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Re: The iPhone Project
« Reply #153 on: October 28, 2009, 04:52:47 PM »

Gan


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Re: The iPhone Project
« Reply #154 on: October 28, 2009, 05:14:30 PM »
Thanks. :) I'll look into this.


-Gandolf

Gan


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Re: The iPhone Project
« Reply #155 on: October 30, 2009, 03:01:39 PM »
Alright guys, it has been a whole week of no progress...
Get ready for it to end.

I've just cleared Saturday, so I will have much more free time. This is what's on the menu of todo(In order of importance):
*Today: House chores. (Vacuming, picking up, dishes, mopping, ect.)
*Today: Fix the ferret's cage. (The ferret is able to squeeze through the bars, run around my room, poop in my corners and enjoy a delightful nap under my covers) That will end today.
*Today: Begin putting in the NPC's basic framework.
*Tomorrow: Do homework due next week. (AP U.S. History, Pre-Calc, Physics)
*Tomorrow: Finish and plug the NPC framework into the whole game system. Add NSTimer to control it all with code to smoothly integrate it to work perfectly with player/maps/ect. Make a test NPC and test/debug.
*Day After Tomorrow: Increase the NPC's intelligence by using the A* article WarHampster posted.
*Day After Tomorrow: Polish, streamline, and organize the NPC code. Smooth out all rough edges.
*Day After Tomorrow: If I have time, start on the Item framework.

*Not planned: Procrastination

Expect NPCs by the end of the weekend. Hope you guys have some interesting story ideas thought up.


-Gandolf
P.S. I'll try to be on the GMG ichat chatroom as much as I can, I may be idle for bits of time though.
« Last Edit: October 31, 2009, 07:26:46 PM by Gandolf »

Tireas Dragon


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Re: The iPhone Project
« Reply #156 on: October 30, 2009, 03:35:21 PM »
Glad Procrastination isn't under your list of things to do. I still don't understand the A* I will continue studying it and see if I can understand it.
I must be dreaming (wake up me wake up) How could this have happened. Tireas' cry when he found his computer fallen over in his chair with it's screen shattered.

Gan


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Re: The iPhone Project
« Reply #157 on: October 30, 2009, 06:54:30 PM »
Update:
Turns out that a surprise popped up on my todo radar.
Remember my nurse friend? Well, her rich nurse friend has bought the brand new iMac... and she has asked me to set it up for her and show her how to use it. She's a brand new mac convert. Best parts, I'll be able to play this amazing high tech toy and she's going to pay me both U.S. and food currency. :D
Sadly I'm doing all this tomorrow. At the current time, it's a bit iffy wether I'll be able to finish NPCs this weekend.


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Gnome


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Re: The iPhone Project
« Reply #158 on: October 30, 2009, 07:13:33 PM »
YOU HAVE A FERRET!!!?
This Cannot be, NOOOOOOOO!!!!

-Gnomes Cry when the McRib was discontinued again.

Tireas Dragon


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Re: The iPhone Project
« Reply #159 on: October 30, 2009, 09:25:56 PM »
Quote
Well, her rich nurse friend has bought the brand new iMac... and she has asked me to set it up for her and show her how to use it. She's a brand new mac convert.
WOOT!!! GO MAC!!
I must be dreaming (wake up me wake up) How could this have happened. Tireas' cry when he found his computer fallen over in his chair with it's screen shattered.

Gan


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Re: The iPhone Project
« Reply #160 on: October 31, 2009, 12:48:13 PM »
I have some really good news, a fellow programming friend will be joining the iPhone Project. He is a very fast learner and has tons of potential. I'm hoping that through the joint effort of both of us, we'll be able to make progress at least 2* faster. His name is Sam Baylus.


-Gandolf
« Last Edit: October 31, 2009, 12:49:10 PM by Gandolf »

Mystor


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Re: The iPhone Project
« Reply #161 on: October 31, 2009, 12:58:30 PM »
I should totally take that as a challenge :P

Comeon Mist, finish the skeleton of Cantora's Quest before Gandolf :D

Now, that will be hard, but I can try :P

Mist
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"And if that doesn't work?"
"Then I'll tell the truth. We're allowed to do that, in emergencies. We can't plan for everything, you know."
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Gan


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Re: The iPhone Project
« Reply #162 on: October 31, 2009, 02:33:42 PM »
Basic NPC framework is in. The game also runs more efficiently on an NSTimer.


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Teruri


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Re: The iPhone Project
« Reply #163 on: October 31, 2009, 02:55:19 PM »
I just found out about this today. This sounds interesting. I would love to help, but nothing too big, because I'm kinda busy at the moment.  :/

I'll try to come up with a story and maybe I can think of some items, spells, characters, etc.
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Gan


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Re: The iPhone Project
« Reply #164 on: November 01, 2009, 04:47:12 PM »
Happy late Halloween. Here's a treat:
http://screencast.com/t/wO8aJvqqXzjd

Npcs were actually a bit tougher to put in than expected, but I don't think I did that bad. Left lots of room to build off of.
Quote
YOU HAVE A FERRET!!!?
Yeah, I have a ferret. Awesome little creature, but gets into and out of everything. Can open drawers, cabinets, some doors, squeeze through tiny places... That's why I'm wrapping her cage with chicken wire.

Quote
WOOT!!! GO MAC!!
Yeah. :) Where would we be if mac didn't exist?

Quote
I should totally take that as a challenge  
 
Comeon Mist, finish the skeleton of Cantora's Quest before Gandolf  
 
Now, that will be hard, but I can try  
 
Mist
I guess I should take that as a challenge as well. Let's see who can finish their game first. Mistron's Proj. Vs. Gmg's Proj. It's on.

Quote
I just found out about this today. This sounds interesting. I would love to help, but nothing too big, because I'm kinda busy at the moment.  :/
 
I'll try to come up with a story and maybe I can think of some items, spells, characters, etc.
Any help would be great, especially a story or ideas.


-Gandolf