Topic:   GameMaker v3.991   (Read 33449 times)


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Al Staffieri


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GameMaker v3.991
« on: August 23, 2008, 08:20:38 PM »
The official 3.9.91 update is available.

v3.9.91 - 8/23/08
-FIX: There was a bug in compiled games that wouldn't show more than 10 sprites.
-FIX: REFRESH TEXT did not erase the card text if the original card text was blank.
-FIX: The PRINT command wasn't printing text in compiled games if a semicolon was used at the end of the text.
-FIX: Adding strings together was not always adding the strings correctly.
-FIX: SPRITECOLLIDE was returning true even if one of the sprites was hidden.
-FIX: There were still some cases where the line after END REPEAT was not being run.
-FIX: There was a "Nested REPEAT" error when running a 2nd repeat loop inside an ON event structure (On MOUSEDOWN, ON MOUSEUP, ON TIMER, ON KEYDOWN).

You can download the update patch here:
http://users.aol.com/macgamemaker/GMUpdate340_3991.zip

There is also an updated demo available at:
http://users.aol.com/alstaff/MacSoftware/GMDEMO.zip

Let me know if you find any problems.
« Last Edit: August 23, 2008, 08:43:26 PM by AlStaffieri »

Tireas Dragon


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Re: GameMaker v3.991
« Reply #1 on: August 24, 2008, 03:21:12 PM »
Thank-you Thank-you Thank-you!!!! Now in just a little while I shall Release Labyrinth.
I must be dreaming (wake up me wake up) How could this have happened. Tireas' cry when he found his computer fallen over in his chair with it's screen shattered.

Tireas Dragon


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Re: GameMaker v3.991
« Reply #2 on: August 24, 2008, 03:37:44 PM »
Uh oh. I can't release Labyrinth again. Because Game works in Run Mode but says there is a glitch in compiled mode. I can't find the glitch at all because in compiled mode it says nothing about the glitch.
I must be dreaming (wake up me wake up) How could this have happened. Tireas' cry when he found his computer fallen over in his chair with it's screen shattered.

Al Staffieri


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Re: GameMaker v3.991
« Reply #3 on: August 24, 2008, 05:33:43 PM »
Explain what's happening different and maybe I can track it down.

Tireas Dragon


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Re: GameMaker v3.991
« Reply #4 on: August 24, 2008, 05:39:39 PM »
I really have no Idea whats happening. It just says script error, in run mode no error, only when its compiled.
I must be dreaming (wake up me wake up) How could this have happened. Tireas' cry when he found his computer fallen over in his chair with it's screen shattered.

Al Staffieri


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Re: GameMaker v3.991
« Reply #5 on: August 24, 2008, 06:17:30 PM »
Do you think you can send me the game with source code?
Email it to me at alstaff@aol.com

Tireas Dragon


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Re: GameMaker v3.991
« Reply #6 on: August 24, 2008, 06:38:20 PM »
Quote
Do you think you can send me the game with source code?
Email it to me at alstaff@aol.com
Not a very good idea writing your eMail address like that. You never know when spam bots are looking for eMail addresses to spam out.
I must be dreaming (wake up me wake up) How could this have happened. Tireas' cry when he found his computer fallen over in his chair with it's screen shattered.

Tireas Dragon


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Re: GameMaker v3.991
« Reply #7 on: August 25, 2008, 01:31:42 PM »
I think I know the problem, GM might think that the Repeat never ended. To fix this glitch simply allow repeating repeats like this.

REPEAT 10
  REPEAT 10
    x = x + 1
  END REPEAT
END REPEAT
ALERT $x$

This would alert  "100" because it repeated the repeat 10 times x = x + 1 therefore x = 10 * 10 which equals 100 It would be a very useful feature and would probably clear up the bug that keeps on recurring.
I must be dreaming (wake up me wake up) How could this have happened. Tireas' cry when he found his computer fallen over in his chair with it's screen shattered.