Topic:   [Java] Getting Started with Java   (Read 61559 times)


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Gan


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[Java] Getting Started with Java
« on: May 12, 2009, 07:36:31 AM »
I have bad news....  I ran out of tutorial space in the post. Ghost, would it be possible for you to add an empty post under my username after this one?

I've created 2 extra tuts. You can view the whole thing here:
http://web.mac.com/avisaria/javatuts.txt

-Gandolf
« Last Edit: May 29, 2009, 12:28:17 PM by Gandolf »

Gnome


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Re: [Java] Getting Started with Java
« Reply #1 on: May 12, 2009, 02:32:48 PM »
 ;D
This Cannot be, NOOOOOOOO!!!!

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Silverwind


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Re: [Java] Getting Started with Java
« Reply #2 on: May 14, 2009, 02:43:31 AM »
I'm dreadfully confused by practically everything Java related. I understand that to make stuff in Java I need the following: a Java compiler, a Java virtual machine, a Java application programming environment and the Java application programming environment's documentation. So, do Java integrated development environments consist of all those? I've downloaded NetBeans, is that all I need? Is the API documentation included as well?
« Last Edit: May 14, 2009, 05:06:54 AM by Silverwind »
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Gan


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Re: [Java] Getting Started with Java
« Reply #3 on: May 14, 2009, 06:34:49 AM »
Yeah, Netbeans was made to be all in one.  All you need is to have your machine to be able to run Java, and have Netbeans to make Java apps.

Netbeans has the compiler, the Java IDE, and all the documentation. A feature you will come to know and love is when you type a command and a list box pops up with all the possible commands that are related to what you type with the definitions and an example usage.

On the tutorials, I will have pictures at every step to keep you guys going. I won't have time to start on the first one until this weekend.


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Re: [Java] Getting Started with Java
« Reply #4 on: May 14, 2009, 10:02:51 AM »
To be honest I think java is pretty useless. I've never seen an attractive java application, and obj-c is much more powerful. Sure java is cross compatible, but Windowsis so terriblei would neverseea point in making anything for it. Nowadays the UI of an application is so important and there's just no good way to make a good UI in java without extensive time wasting coding.  

WarHampster


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Re: [Java] Getting Started with Java
« Reply #5 on: May 14, 2009, 11:49:45 AM »
Quote
Windowsis so terriblei would neverseea point in making anything for it.


Maybe because the majority of the world uses windows?

In my opinion, Java is good for web apps and nothing else.

Tireas Dragon


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Re: [Java] Getting Started with Java
« Reply #6 on: May 14, 2009, 01:35:25 PM »
Quote
Maybe because the majority of the world uses windows?
That is why most companies make games for only windows. (Usually xbox ps3 and other platforms too, but why every platform except mac)
I must be dreaming (wake up me wake up) How could this have happened. Tireas' cry when he found his computer fallen over in his chair with it's screen shattered.

Gan


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Re: [Java] Getting Started with Java
« Reply #7 on: May 14, 2009, 05:01:03 PM »
Have you guys ever played RuneScape? You gotta admit that they did a pretty good job.


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Mystor


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Re: [Java] Getting Started with Java
« Reply #8 on: May 14, 2009, 05:10:01 PM »
Yeah, I am making games in XNA atm.

Windows only, but I am hoping for it to be ported to mac soon.
I think that there is a project that will let me make mac games with it in production atm.
Really nice coding, easy to use, and I have a good book for it too!

Mist
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WarHampster


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Re: [Java] Getting Started with Java
« Reply #9 on: May 14, 2009, 06:38:09 PM »
Do you think that Microsoft would port their SDK for making Microsoft xbox games to Apple computers?

Quote
Have you guys ever played RuneScape? You gotta admit that they did a pretty good job.

Runescape is a web app  ;)
« Last Edit: May 14, 2009, 06:39:41 PM by WarHampster »

Gan


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Re: [Java] Getting Started with Java
« Reply #10 on: May 14, 2009, 07:43:03 PM »
Have you ever tried the RuneScape desktop application?

Java runs the same as both applet and application, only exceptions in browser can limit capability.


-Gandolf

Mystor


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Re: [Java] Getting Started with Java
« Reply #11 on: May 14, 2009, 08:14:46 PM »
Quote
Do you think that Microsoft would port their SDK for making Microsoft xbox games to Apple computers?


Runescape is a web app  ;)
No, but a open source company is...

Mist
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Silverwind


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Re: [Java] Getting Started with Java
« Reply #12 on: May 15, 2009, 02:23:36 AM »
Quote
Yeah, I am making games in XNA atm.

Windows only, but I am hoping for it to be ported to mac soon.
I think that there is a project that will let me make mac games with it in production atm.
Really nice coding, easy to use, and I have a good book for it too!

Mist
Nice. I too purchased a shiny new book recently. A book on Java.
I survived the spammage of 2007

WarHampster


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Re: [Java] Getting Started with Java
« Reply #13 on: May 15, 2009, 07:55:06 AM »
Quote
Have you ever tried the RuneScape desktop application?

Java runs the same as both applet and application, only exceptions in browser can limit capability.

I stand corrected. Does Runescape use java's built in graphics library?

Gan


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Re: [Java] Getting Started with Java
« Reply #14 on: May 15, 2009, 09:38:40 AM »
Yeah, Java has many built in libraries. I have currently started studying a few 3D tutorials, though I'm going to hold them off until I get some decent work done on my current projects.

Also, it appears that Java has nearly the same syntax and uses many commands similar to C/C++/Obj-C/C#. So similar that you can convert your Java code to C and compile it to work on individual platforms as native byte code. I believe that making a UI in Java on TextEdit, is about as hard as making a UI in Obj-C on TextEdit. Though that's where Netbean's graphical IDE comes in. Just drag all the buttons, windows, or text fields you want in the field and you can easily create your interface in a matter of moments.


-Gandolf