Topic:   3D Grid Engine: is it possible?   (Read 21535 times)


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InfernoLimited


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3D Grid Engine: is it possible?
« on: August 22, 2011, 03:50:13 PM »
How hard would it be to make a moving around fps that runs off of a grid?

It sounds easy, but I don't know if it's possible with this tool.

Gan


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Re: 3D Grid Engine: is it possible?
« Reply #1 on: August 22, 2011, 05:34:02 PM »
3D isn't very possible in SC but I hear Warhampster was working on a 3D voxel engine for SC that could do what you need.

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Re: 3D Grid Engine: is it possible?
« Reply #2 on: August 22, 2011, 05:36:43 PM »
Or do you mean like the 3D grid nav Silver made a while back?
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Gan


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Re: 3D Grid Engine: is it possible?
« Reply #3 on: August 22, 2011, 06:24:45 PM »
Silver made a 3D nav engine? I'm sure it was strictly 2 dimensional.

InfernoLimited


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Re: 3D Grid Engine: is it possible?
« Reply #4 on: August 22, 2011, 06:31:55 PM »
I want to make something like this.
https://s3.amazonaws.com/ld48/index.html

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Re: 3D Grid Engine: is it possible?
« Reply #5 on: August 23, 2011, 09:59:52 AM »
That game's fun!
Kirby, your pudgy buddy from dream land, is back again on the game boy®!

Gnome


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Re: 3D Grid Engine: is it possible?
« Reply #6 on: August 23, 2011, 02:29:47 PM »
D-D-D-DOOM
This Cannot be, NOOOOOOOO!!!!

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Gan


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Re: 3D Grid Engine: is it possible?
« Reply #7 on: August 23, 2011, 03:16:59 PM »
Cool game, not really possible in Sc.

InfernoLimited


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Re: 3D Grid Engine: is it possible?
« Reply #8 on: August 23, 2011, 03:31:28 PM »
Darn. :\\

WarHampster


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Re: 3D Grid Engine: is it possible?
« Reply #9 on: August 23, 2011, 09:45:12 PM »
3D is technically possible (see my terrain renderer), but is really more trouble than it's worth. If you want to just jump into making a raycaster I'm sure you can find tons of tutorials for more standard languages.
« Last Edit: August 23, 2011, 09:45:24 PM by WarHampster »

Gan


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Re: 3D Grid Engine: is it possible?
« Reply #10 on: August 24, 2011, 06:29:18 AM »
Is Sc fast enough to render 20-30 fps?

WarHampster


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Re: 3D Grid Engine: is it possible?
« Reply #11 on: August 24, 2011, 12:23:28 PM »
Would totally depend on the code. My engine doesn't even refresh the screen on a loop, so I don't know how fast it is.

InfernoLimited


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Re: 3D Grid Engine: is it possible?
« Reply #12 on: August 24, 2011, 08:11:25 PM »
Well, I never found any tutorials on making that sort of game, sadly. I've been working a little bit with Java lately and it seems simple enough.

EqwanoX


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Re: 3D Grid Engine: is it possible?
« Reply #13 on: August 25, 2011, 11:54:43 AM »
i remember silver did something like this a while back and i ported to sc in 100 lines. it can be done in a simple dungeon crawler format, but not as complex as the java game. heres the demo

http://cl.ly/0f23181E2C3i2p3r0F2U

its still in its infancy and would be fun to add enemies. it basically runs off of v6 gridnav and checks the grid code in the field of vision to identify what sprites to use on screen

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Re: 3D Grid Engine: is it possible?
« Reply #14 on: August 25, 2011, 03:44:22 PM »
Yeah, I said that already.
Kirby, your pudgy buddy from dream land, is back again on the game boy®!