Topic:   Gridz (the game) Revamped!   (Read 15491 times)


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Silverwind


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Gridz (the game) Revamped!
« on: May 12, 2008, 01:51:11 PM »
I've completely rewritten Gridz with a modded V6 in place of the ridiculously time consuming nav system I used last time. It's taking awhile to design levels, but programming them only takes a minute. The game will also include a level editor. I expect to release it tonight, but by the latest tomorrow. :)
« Last Edit: May 12, 2008, 03:04:26 PM by Silverwind »
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Mystor


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Re: Gridz Revamped!
« Reply #1 on: May 12, 2008, 03:00:26 PM »
This is not a new grid system, instead it is actually a game :P

Mist
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Silverwind


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Re: Gridz Revamped!
« Reply #2 on: May 12, 2008, 03:12:26 PM »
Ooops, I should've classified that a little better..... there we go, topic title fixed. ;)

Like Mist said, Gridz is a game rather than a nav system. It involves navigating a red ball through a grid of obstacles to reach the "win" space. It's very simple, but the engine is a clever mod of V6.

Quote
Would the new Grid be easier to MOD to our needs?
Are you having trouble with V6? If you need a hand with anything or would like a specific aspect of the system explained to you, I'm always here to help. :)
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Tireas Dragon


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Re: Gridz Revamped!
« Reply #3 on: May 12, 2008, 04:54:31 PM »
Cool your working on it again. A while back before I could post (which I still can't on the GM forums) I played gridz and developed a working code and made about 7 levels for it.
I must be dreaming (wake up me wake up) How could this have happened. Tireas' cry when he found his computer fallen over in his chair with it's screen shattered.

Silverwind


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Re: Gridz (the game) Revamped!
« Reply #4 on: May 12, 2008, 05:03:44 PM »
You..... whua? How did you make levels within the game? ???

I'm just fixing up the level editor now for the new version, I'll be able to post it straight after. :)
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Silverwind


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Re: Gridz (the game) Revamped!
« Reply #5 on: May 12, 2008, 06:30:28 PM »
Here's the complete beta: link removed

There's a glitch that makes the game crash every time an non-function button is pressed, but I'm working on fixing it.

EDIT:

Ooops, I just noticed a mistake in the readme. The last sentence in the second last paragraph should read "When you've finished, open the text file "Startingy" (not "StartingX") and write the number of the Y space you want the player to start on. After that your level should be good to go.
« Last Edit: May 14, 2008, 01:35:10 PM by Silverwind »
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Charlo


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Re: Gridz (the game) Revamped!
« Reply #6 on: May 12, 2008, 06:46:20 PM »
I can't figure out what's going on...I see there's a sprite named player.gif, but when I play the game that sprite doesn't show up.   :P

Silverwind


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Re: Gridz (the game) Revamped!
« Reply #7 on: May 12, 2008, 06:52:12 PM »
Curses! I think that pathfinder glitch in compiled games is resurfacing again. I'll have to look into it tomorrow. Thanks for reporting it Charlo.
« Last Edit: May 12, 2008, 06:53:23 PM by Silverwind »
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Silverwind


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Re: Gridz (the game) Revamped!
« Reply #8 on: May 13, 2008, 04:08:24 AM »
Ok, here's the updated version:

link removed

The crash glitch is fixed and the sprite should appear this time. It turned out I had compiled it with an old version of GM that couldn't handle sprites above 10. ::) My best time for completing the game is 28 seconds.
« Last Edit: May 14, 2008, 12:51:10 PM by Silverwind »
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Charlo


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Re: Gridz (the game) Revamped!
« Reply #9 on: May 13, 2008, 08:36:35 PM »
Great game!  A simple concept, but I never thought I would see it in GM.  

(my time was 7:36, but I wasn't paying attention)  :D

Silverwind


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Re: Gridz (the game) Revamped!
« Reply #10 on: May 14, 2008, 03:04:31 AM »
Thanks Charlo, glad you liked it. Anything you thought it needed?

New record: 23 seconds! ;D

EDIT:

19 seconds.
« Last Edit: May 14, 2008, 04:10:57 AM by Silverwind »
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Silverwind


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Re: Gridz (the game) Revamped!
« Reply #11 on: May 14, 2008, 01:34:11 PM »
Gridz 1.0.0 has been released. You can download it from www.roguesoft.co.uk

Hey Ghost, can I submit this to the GMG game downloads?
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GMG Tim


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Re: Gridz (the game) Revamped!
« Reply #12 on: May 14, 2008, 03:32:07 PM »
Done.

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Re: Gridz (the game) Revamped!
« Reply #13 on: May 15, 2008, 04:45:38 PM »
I saw early versions of this game before. This turned out really nice. I'm going to put it on the GameMaker site.

Silverwind


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Re: Gridz (the game) Revamped!
« Reply #14 on: May 15, 2008, 05:36:00 PM »
Thanks! :D Yeah, a few more simple games like this would be cool. I'm gonna try to bring out a few more before I begin work on the next all-time-consumming RPG, hehe. ::)
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