Topic:   Tcp/Ip   (Read 49781 times)


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Swamp7hing


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Re: Tcp/Ip
« Reply #15 on: November 20, 2008, 06:40:50 PM »
Quote
Isn't lost winds pretty much dead? No offense to anyone, but I just don't think that a GM mmorpg would ever really work that well.

Simple answer: No. LW will live on until we have the proper technology to create its awesomeness! I already created the world map, and all the quests, and more and more and more... all we really need for B1 is the code and the program to make it in.

Tireas Dragon


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Re: Tcp/Ip
« Reply #16 on: November 20, 2008, 08:36:03 PM »
So basically you got everything except the ability to take it online.
I must be dreaming (wake up me wake up) How could this have happened. Tireas' cry when he found his computer fallen over in his chair with it's screen shattered.

WarHampster


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Re: Tcp/Ip
« Reply #17 on: November 20, 2008, 08:38:56 PM »
Why not move to SC and use gandolf's MMO engine?

Tireas Dragon


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Re: Tcp/Ip
« Reply #18 on: November 20, 2008, 08:41:21 PM »
The whole purpose of this is to take GM online not SC if we did that the whole purpose would be lost.
I must be dreaming (wake up me wake up) How could this have happened. Tireas' cry when he found his computer fallen over in his chair with it's screen shattered.