Topic:   SilverCreator v2.0b4 to come soon   (Read 514 times)


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GMG Mike


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SilverCreator v2.0b4 to come soon
« on: March 28, 2018, 10:21:12 PM »
Due to the impending death of 32 bit Intel applications, I will be releasing SilverCreator v2.0b4 soon.

I am doing a lot better financially now, so I will fund the REAL-Xojo-Basic-Studio-2000 upgrade myself this time. However, SilverCreator would not be where it is without those generous donations made a few years ago.

I am pleased to announce that SilverCreator v2.0b3.1 does work just fine on Mac OS X "High Sierra" though.

The SilverCreator.net site will also be updated and hopefully the forums re-opened, at least for historical purposes.

GMG Mike


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Re: SilverCreator v2.0b4 to come soon
« Reply #1 on: March 28, 2018, 10:36:45 PM »
The site has finally been updated.

http://www.silvercreator.net

Connors


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Re: SilverCreator v2.0b4 to come soon
« Reply #2 on: April 12, 2018, 02:33:10 PM »
I'm working on a Windows machine now or I would try it out. Still, I'm glad to hear it!
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"In a great game, the character must never perfectly obey the user's command"
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Re: SilverCreator v2.0b4 to come soon
« Reply #3 on: May 01, 2018, 02:26:30 AM »
I'm working on a Windows machine now or I would try it out. Still, I'm glad to hear it!

I'm very sorry to hear that, mental health care professionals will be dispatched free of charge.

KungFuFurby


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Re: SilverCreator v2.0b4 to come soon
« Reply #4 on: May 01, 2018, 05:09:09 PM »
I'm still here after all these years (15 years and counting on SilverCreator!), although very inactive, if at all. I run on an Intel Mac running Mac OS X 10.6.8 these days since the death of my G5 back in August 2014.

I recall there was some kind of bug with the last beta version before this upcoming release? I've forgotten the bug due to how long it has been, but I thought it had to do with the arrays...
User of SilverCreator from 2003-2008....
User of Stencyl from 2008-2012ish...
...and mostly a video game musician these days...

Gan


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Re: SilverCreator v2.0b4 to come soon
« Reply #5 on: May 02, 2018, 05:29:33 PM »
I'm working on a Windows machine now or I would try it out. Still, I'm glad to hear it!

I'm very sorry to hear that, mental health care professionals will be dispatched free of charge.
;D

Good work Mike! I hope to see a wave of new game developers.

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Re: SilverCreator v2.0b4 to come soon
« Reply #6 on: June 07, 2018, 06:50:40 PM »
Will have to try this, if only to see if it will open my old project files.

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Re: SilverCreator v2.0b4 to come soon
« Reply #7 on: September 27, 2018, 01:28:49 AM »
The lack of replies is somewhat discouraging.

The Xojo license update apparently costs $299 (plus sales tax of 8.25%, because REAL Software People Who Make Xojo Company is also in Texas).

I did find a way to save 30% though. New licenses also cost $299, but there's a promo code that takes off 30% (but only for new licenses). (If they refused to process the order for some reason, then I would just "move" to another state for a day, and buy it there - and also save on sales taxes).

Or, I could order just the Mac license for $99 (-30%), but that means the Windows runtime would be compiled with an older version. Fortunately, there is no forthcoming 32-bit apocalypse for Windows apps. I could even order the Windows license for $99 and still save over the $299 package.

I'm not asking for donations, just gauging interest, I guess.

I have some thoughts on the current state of GMG/the community in general that I'll post in another thread. Summary: GMG is generational and needs some new faces, but has also been decimated (in my opinion) by bullshit such as "Gatekeeper".

Connors


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Re: SilverCreator v2.0b4 to come soon
« Reply #8 on: October 02, 2018, 09:53:39 AM »
I've been using a number of other engines (Love2D, Unity, GameMaker Studio) so I doubt I would be using SilverCreator any time soon, unfortunately. I'll admit, SC was a great way to make point-n-click games, but I'm not all that interested anymore.
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Re: SilverCreator v2.0b4 to come soon
« Reply #9 on: October 06, 2018, 05:52:43 AM »
Well, the 30% promo code stopped working, but I found a 20% promo code.

I purchaed a new Mac Only License of Hand Cleaning Lotion Xojo today.

The Windows Runtime can be compiled with the old version, or whatever.

I will screw around with 64 bit (and also, Cocoa!) builds of SilverCreator in the next week or so.

I would greatly appreciate any testing that anyone can do even if you aren't an active user anymore.

orphic


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Re: SilverCreator v2.0b4 to come soon
« Reply #10 on: October 07, 2018, 11:44:34 AM »
Played around with a few of the examples running 10.12, they all ran well. There is an issue with the menu bar when running a project and trying to click on it. Overall runs pretty well. A few thoughts...

You could always gut out the painting/drawing stuff (or add a full-blown pixel editor). Nearly any user is going to use their own image editor to make background art and sprites I'd imagine.

Is it possible to create scripts for individual sprites? If not this would be a good extension of what's already going on -- along with the ability to "send" messages (or events) to any other sprite or card.

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Re: SilverCreator v2.0b4 to come soon
« Reply #11 on: October 10, 2018, 04:32:03 PM »
I was able to get a ridiculously gimped version of SilverCreator to compile barely as a Cocoa 64 bit program.

Problem #1 of 434,577: All of the floating windows disappear as soon as you do literally anything.

That's basically a permanent showstopper so I have had to contact Xojo support about that.

Fortunately, I have about a year to get all this figured out, before OS X 10.15 comes out and murders the 32 bit support.

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Re: SilverCreator v2.0b4 to come soon
« Reply #12 on: October 16, 2018, 03:45:36 AM »
Problem #1 of 434,577: All of the floating windows disappear as soon as you do literally anything.

Well I hope you get all the bugs worked out.