Topic:   Art Progress   (Read 71887 times)


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WarHampster


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Art Progress
« on: January 13, 2010, 05:13:46 PM »
I figure that I'll be more productive if I make a topic about this. Due to lots of work nothing more will get done until Saturday.

DONE:

 - All the original grasslands tiles.

TO DO:

 - Make new human style houses (two variations?)
 - More town tiles (lamp posts, streets, ect.)
 - Different terrain to liven things up (dirt, swamp, sparse grass, ect.)

Requests and ideas are appreciated!

1/13/10 - stone paths done and trees touched up
1/24/10 - finished revamping original grasslands tiles
« Last Edit: January 24, 2010, 04:18:48 PM by WarHampster »

Gnome


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Re: Art Progress
« Reply #1 on: January 13, 2010, 05:39:28 PM »
Maybe log cabins instead of huts?
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WarHampster


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Re: Art Progress
« Reply #2 on: January 13, 2010, 06:54:18 PM »
That's exactly what I was thinking for the human buildings  ;)

Gnome


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Re: Art Progress
« Reply #3 on: January 13, 2010, 07:01:45 PM »
actraiser (SNES version) has similar graphics to what we are doing, maybe you can draw some inspiration from it ;)
« Last Edit: January 13, 2010, 07:02:04 PM by Gnome_Again »
This Cannot be, NOOOOOOOO!!!!

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EqwanoX


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Re: Art Progress
« Reply #4 on: January 13, 2010, 07:09:49 PM »
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actraiser (SNES version)
excellent game, i should make an sc version

WarHampster


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Re: Art Progress
« Reply #5 on: January 13, 2010, 07:22:34 PM »
Good luck with that :P

I guess the town building segments in ActRaiser have kind of similar graphics to what I'm doing, but they're really two very different styles.

WarHampster


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Re: Art Progress
« Reply #6 on: January 13, 2010, 10:15:22 PM »
I couldn't help but take some time off from studying Chinese to work on the tiles a bit... the stone paths are now done, and I added some finishing touches to the trees. I must say, I am very rarely completely satisfied with anything, but after spending a while wrestling with a few uncooperative pixels I think the trees are just about perfect.

Until I recognize the next glaring error, of course  ;)
« Last Edit: January 13, 2010, 10:18:52 PM by WarHampster »

WarHampster


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Re: Art Progress
« Reply #7 on: January 24, 2010, 10:12:07 AM »
Did some work on this today. How do you guys feel about cutting the bush from the game? No matter how I edit it it either looks like a blob of green or way too detailed.

Silverwind


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Re: Art Progress
« Reply #8 on: January 24, 2010, 11:45:19 AM »
I could never draw a good bush for some reason. Cursed shape.
I survived the spammage of 2007

WarHampster


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Re: Art Progress
« Reply #9 on: January 24, 2010, 04:20:36 PM »
The original grasslands tiles are done! Preview:



The upload might have messed up the quality a bit.

Gan


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Re: Art Progress
« Reply #10 on: January 24, 2010, 05:19:34 PM »
 Whoa, that looks good! :)


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Xiphos


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Re: Art Progress
« Reply #11 on: January 24, 2010, 05:22:57 PM »
Amazing! You are truly an artist!

Silverwind


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Re: Art Progress
« Reply #12 on: January 24, 2010, 07:27:34 PM »
Really excellent work Ham! :D I love the rock with pebble clusters, it adds so much depth with a few variations like that. Terrific job! :)
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WarHampster


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Re: Art Progress
« Reply #13 on: January 24, 2010, 08:52:09 PM »
Thanks, I'll try to get the new stuff done soon :)

EDIT - I'll add what I have so far to the repo so you can try it out in game.
« Last Edit: January 24, 2010, 08:56:59 PM by WarHampster »

Gan


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Re: Art Progress
« Reply #14 on: January 24, 2010, 09:12:09 PM »
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EDIT - I'll add what I have so far to the repo so you can try it out in game.
Awesome!


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