Topic:   Blender   (Read 7225 times)


0 Members and 1 Guest are viewing this topic.

Gan


  • Administrator

  • ^ This guy is amazing.

  • *****


  • Posts: 4411
Re: Blender
« Reply #15 on: December 22, 2008, 01:01:17 PM »
Quote
I just love the fact that it really looks like a glass. It could be a photograph. Only the shadow and the background give it away.
Quote
Gan, that's really good! You're learning fast!
Thanks. :) Though I'm sad that I couldn't figure out how to make the light go through the glass. If you noticed, no light actually went through the glass, the shadow is the same darkness all the way through(Except for the softer edges)...


-Gandolf

Mystor


  • GMG-er

  • **


  • Posts: 696

  • I am the myst that consumes us all.
Re: Blender
« Reply #16 on: December 22, 2008, 03:51:40 PM »
OMG!

I can only make game models (No high quality stuff for me :()

Mist
"I'll lie to him."
"And if that doesn't work?"
"Then I'll tell the truth. We're allowed to do that, in emergencies. We can't plan for everything, you know."
   -Colonel Graff, Ender&

Gan


  • Administrator

  • ^ This guy is amazing.

  • *****


  • Posts: 4411
Re: Blender
« Reply #17 on: December 22, 2008, 07:32:33 PM »
Want me to make a fine detail tutorial/Screen Cast?

Ah, I finally fixed the shadow and made another wine glass tinted a deep rose red as well as a green:



How do they look? Better, worse? Do you like the altered shadow?


-Gandolf
« Last Edit: December 22, 2008, 07:32:50 PM by Gandolf »

Swamp7hing


  • GMG-er

  • **


  • Posts: 751

  • I come from the swamps.
Re: Blender
« Reply #18 on: December 22, 2008, 09:06:42 PM »
I really like the top render, but the shadow's brighter edges (In my opinion) are too wide. Great work though!