Topic:   Simple Online RPG   (Read 9717 times)


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Silverwind


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Simple Online RPG
« on: July 31, 2008, 08:22:17 AM »
I was looking for simple online RPGs and I found this:

http://fordana.com/

It's extremely simple. There's been far better GM games, and that's exactly why I like it. You see, if someone successfully made this into an online RPG, then there's no reason why we can't make an online RPG. We've already created far better battle engines, inventory systems and sprite sets. Yup, simple games like this encourage and inspire me. :)
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Tireas Dragon


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Re: Simple Online RPG
« Reply #1 on: July 31, 2008, 10:55:19 AM »
Your right it is simple. But it is VERY glitchy. Thats the only bad thing I see about it tho.
I must be dreaming (wake up me wake up) How could this have happened. Tireas' cry when he found his computer fallen over in his chair with it's screen shattered.

Swamp7hing


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Re: Simple Online RPG
« Reply #2 on: July 31, 2008, 11:00:02 AM »
We really do need to get back into LW. It was so epic. But maybe size it down a bit, say 3 zones and 4 dungeons, a few enemies and all that. I really enjoyed LW.

And because we have so many excellent things to help us, all we need now is the actual online communication code!
« Last Edit: July 31, 2008, 11:09:38 AM by Swampthing »

Tireas Dragon


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Re: Simple Online RPG
« Reply #3 on: July 31, 2008, 11:28:17 AM »
I thought Lost Winds went into the pile of abandoned projects. Was I wrong?
I must be dreaming (wake up me wake up) How could this have happened. Tireas' cry when he found his computer fallen over in his chair with it's screen shattered.

Silverwind


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Re: Simple Online RPG
« Reply #4 on: July 31, 2008, 01:03:09 PM »
Yes, very wrong. Every time the subject was raised one of the LW team has commented that when 4.0 is released LW development will resume.

I think sizing the world down a bit would be a great idea Swamp, and we could always add to it once we had a working example. :)

How complete was the online code when we left off Mist?
« Last Edit: July 31, 2008, 01:03:29 PM by Silverwind »
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Gan


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Re: Simple Online RPG
« Reply #5 on: July 31, 2008, 02:50:10 PM »
There's only one problem. Php is waaay too slow. You could probably only make a turn-based online game.

Fadora uses a .cgi database. That could be an idea to use. Also, if you need a fast server, Mike just put in a new one. Just sign up and it comes with free php and everything.


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Tireas Dragon


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Re: Simple Online RPG
« Reply #6 on: July 31, 2008, 03:47:59 PM »
Well php is slow but I think small text files that hold all the variables will work just fine.
I must be dreaming (wake up me wake up) How could this have happened. Tireas' cry when he found his computer fallen over in his chair with it's screen shattered.

Gan


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Re: Simple Online RPG
« Reply #7 on: July 31, 2008, 04:07:42 PM »
Hey Silverwind. I'm logged on msn as Gandolfmatt [at] hotmail [dot] com . Also I portforwarded and the server is running.

Just open the client in here : http://www.mediafire.com/?nzt53z4ieet

Type this IP in:  68.103.82.162


-Gandolf

P.S. The faster the internet you have, the faster the game will run. So if you're on Verison's new fiber optic lines, your game will be lightning fast. Internet where I am is kinda slow.

Silverwind


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Re: Simple Online RPG
« Reply #8 on: July 31, 2008, 04:08:34 PM »
Here's a question for no one in particular. Is there a way to do the following using any known language, app or engine: Have a GM app read values contained on a server twice a second and store those values in variables, then send values back to the server to be stored?

EDIT:

Ah, I posted before I saw your post Gan. I'll check that out, thanks. :)
« Last Edit: July 31, 2008, 04:09:39 PM by Silverwind »
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Gan


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Re: Simple Online RPG
« Reply #9 on: July 31, 2008, 04:21:01 PM »
If you have the server save the variables in a text file, Gm can easily pick them up and store them in it's variables.

I will be waiting for you to get online.


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Swamp7hing


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Re: Simple Online RPG
« Reply #10 on: July 31, 2008, 05:47:28 PM »
Quote
Hey Silverwind. I'm logged on msn as Gandolfmatt [at] hotmail [dot] com . Also I portforwarded and the server is running.

Just open the client in here : http://www.mediafire.com/?nzt53z4ieet

Type this IP in:  68.103.82.162


-Gandolf

P.S. The faster the internet you have, the faster the game will run. So if you're on Verison's new fiber optic lines, your game will be lightning fast. Internet where I am is kinda slow.


You could run the LW server? That would rock!

Silverwind


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Re: Simple Online RPG
« Reply #11 on: July 31, 2008, 05:49:38 PM »
It would rock indeed. I'm gonna try to compile a list of all the vars that would need to be shared and then attempt to understand the code of Gan's MMORPG engine. It sounds amazingly impressive!
« Last Edit: July 31, 2008, 05:49:55 PM by Silverwind »
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Swamp7hing


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Re: Simple Online RPG
« Reply #12 on: July 31, 2008, 05:54:29 PM »
Yeah, we should really get back on to LW, just do the Island Zone, the Real time battle (with say 6 different enemies, 3 weapons, 2 classes (each male and female), 3 spells), backend communication, and say 10 quests. Once thats done, polish it out and perfect it.

Once we have a demo zone fully functional and finalized, just adding the others would be easy.

Silverwind


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Re: Simple Online RPG
« Reply #13 on: July 31, 2008, 06:01:27 PM »
We should dig up the old LW site again: http://lostwind.redrasor.com/
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Swamp7hing


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Re: Simple Online RPG
« Reply #14 on: July 31, 2008, 06:08:57 PM »
Yeah, and maybe get a dedicated domain. www.lostwindsmac.com?

The forum is great, maybe add animations to the site or something :D
« Last Edit: July 31, 2008, 06:12:39 PM by Swampthing »