Topic:   A quick question...   (Read 23069 times)


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EqwanoX


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Re: A quick question...
« Reply #15 on: June 11, 2008, 10:23:11 AM »
how many allies and enemies does yours support? do they obay bounries on the map?
« Last Edit: June 11, 2008, 10:26:39 AM by EqwanoX »

WarHampster


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Re: A quick question...
« Reply #16 on: June 11, 2008, 12:51:10 PM »
For allies I made a kind of unique system. Because I don't think that silver creator will let me draw a box around units to select them, when the battle starts you assign units to squadrons which all move and attack together. You select which squadron to move by clicking a button, and then clicking on the map. The engine can only support as many allies/ enemies as SC supports sprites (50 I think?) so that is the only limitation there. I'm still working on boundaries... the game likes to crash when ever you walk into something.

EqwanoX


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Re: A quick question...
« Reply #17 on: June 11, 2008, 06:45:42 PM »
are there movements limited or do you move them anywhere in just one click

i found the demo i made, im cleaning up the code i'll try to post it tomarrow, it supports 2 allies, 3 enemies, so 5 characters on screen all together, their turn is selected at random, you move them with the keyboard up to 10 spaces (which can easily be edited) and you attack by walking into the enemies, its still kind of primitive but it was hard to do
« Last Edit: June 11, 2008, 06:48:59 PM by EqwanoX »