I am currently working on a inventory system that will be able to support thousands of different items and it includes magical items. (example: Sword of never missing + 99 on chance to hit) I would like your input about this system and maybe include some magical items.
Possible bonuses include: (on weapons) Extra Damage, Bonus Chance to hit,
(on all items) Bonus stat points (strength, dexterity, constitution, intelligence, wisdom, charisma)
(on armor) bonus armor and return damage
Oh and don't forget to include a reasonable sell value for your magical items.
P.S. There is a very good chance I will use this inventory system on my next game after labyrinth.