Topic:   Balloon Pop ~ iPhone   (Read 40912 times)


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Gan


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Re: Balloon Pop ~ iPhone
« Reply #90 on: July 05, 2010, 10:47:29 PM »
Balloon Pop 2.0 is up on the app store :D

You guys won't be disappointed, biggest and best update yet.


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Re: Balloon Pop ~ iPhone
« Reply #91 on: July 06, 2010, 04:23:20 AM »
Really cool! :D I love the super colour easter egg, and the blue balloons are a great bonus. The tilt controls are pretty nifty, but I kinda prefer the precision of the thumb corner. Do you reckon it's possible to have the option of both?

The current version is well worth money btw. :)
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Gan


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Re: Balloon Pop ~ iPhone
« Reply #92 on: July 06, 2010, 07:23:53 AM »
Sure. :) I'll look into that.


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Gan


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Re: Balloon Pop ~ iPhone
« Reply #93 on: July 14, 2010, 12:28:19 PM »
I'm going to introduce iAds into Balloon Pop in an upcoming update. We'll see how well it goes.


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Re: Balloon Pop ~ iPhone
« Reply #94 on: July 14, 2010, 02:53:33 PM »
Oooh... nice! :)
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GabrielCA


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Re: Balloon Pop ~ iPhone
« Reply #95 on: July 16, 2010, 06:51:58 PM »
Just tried it out.
IMHO, I think there is a lot of room for improvement.
This isn't as good as Silverwind's GM games, for example.

- You should add animations !
(in-game and in the menus !)
The game, in its current un-animated state, seems way too rough,
and sometimes can be visually confusing (the balloons just suddenly disappear when popped)

- The game seems to lag a bit

- "Touch Bonuses to grab them" can be misleading  ::)

- Somewhat better controls would be good

- Less bare-bones graphics would be very nice
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Gan


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Re: Balloon Pop ~ iPhone
« Reply #96 on: July 16, 2010, 09:17:19 PM »
Thanks for the comments. :) I agree with all of them. The next update makes it feel a bit more professional(it's still in the submission process) but I have plans to do a major recode. Add menu animations, balloon popping animations, maybe have balloons scale up to full-size when appearing.
I also am thinking of ways to do a speed increase so no lag.
Though that'll come after I finish my current project.


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Gan


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Re: Balloon Pop ~ iPhone
« Reply #97 on: July 22, 2010, 09:33:08 PM »
Balloon Pop 2.1 is has been accepted! It'll be out on the App Store any moment.

Now to get to work on Balloon Pop 2.5... I have big plans.


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Re: Balloon Pop ~ iPhone
« Reply #98 on: July 23, 2010, 05:50:00 AM »
Hehey, I like the way the balloons get smaller as the level progresses. :) I don't see any ads in my version for some reason though.

What does the P power-up do? Is it piercing?
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Gan


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Re: Balloon Pop ~ iPhone
« Reply #99 on: July 23, 2010, 10:44:45 AM »
Quote
Hehey, I like the way the balloons get smaller as the level progresses. :) I don't see any ads in my version for some reason though.
Hmmm, I'll look into that. Ads only pop up around the main menu.

Quote
What does the P power-up do? Is it piercing?
Yeah.


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Re: Balloon Pop ~ iPhone
« Reply #100 on: July 23, 2010, 01:48:42 PM »
Quote
I'm going to introduce iAds into Balloon Pop in an upcoming update. We'll see how well it goes.

iAds causes the program to require iOS 4, which locks out all iPhone 1st gen. and iPod touch 1st gen.

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Re: Balloon Pop ~ iPhone
« Reply #101 on: July 23, 2010, 01:51:46 PM »
No worries, I made it so iAds only work for iOS 4+. While less versions can still play, they just don't get the ads.


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Re: Balloon Pop ~ iPhone
« Reply #102 on: July 23, 2010, 02:20:44 PM »
Ah, I've got a first gen model.
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Re: Balloon Pop ~ iPhone
« Reply #103 on: July 24, 2010, 09:28:16 PM »
Hey guys, I'm well into work on 2.5. And it's lookin' good.

On a side note, yesterday was the first day iAds have been going! I'm proud to say that I achieved exactly $2.43 off of iAds.
If I'm lucky and it doesn't decrease at all I'll get around $300 by the end of the year. Of course I plan on making it tons better.


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P.S. I've noticed that iAds are crazy infrequent. Should I make it display a non-iAd ad when iAds aren't showing up?
P.S.S. I just got today's report in, made $3. Now I have a total of $6.
« Last Edit: July 25, 2010, 12:12:57 AM by Gandolf »

Tireas Dragon


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Re: Balloon Pop ~ iPhone
« Reply #104 on: July 25, 2010, 09:32:51 AM »
Wow Gandolf your making a fortune off this game. I need to make a game. Let see $3 a day means $21 a week so I would have to make 100 games to make a decent living on the games.
I must be dreaming (wake up me wake up) How could this have happened. Tireas' cry when he found his computer fallen over in his chair with it's screen shattered.