Topic:   iPhone Project: Enlisting Map Creators   (Read 238552 times)


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Gan


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Re: iPhone Project: Enlisting Map Creators
« Reply #60 on: October 26, 2009, 07:30:08 PM »
As long as I can group them in the credits to save space on the credits screen and they won't take the source that I posted publicly...
...we could use all the mappers we could get.


-Gandalf
P.S. They'd also have to join and be a part of the Gmg community. As this game will be a game created by the Gmg Community.
« Last Edit: October 26, 2009, 08:05:43 PM by Gandolf »

Gan


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Re: iPhone Project: Enlisting Map Creators
« Reply #61 on: October 28, 2009, 12:40:17 PM »
Alright... I'm going to be having a lack of time probably for most of this week and possibly this weekend. Just thought I should forewarn you guys...

Also I'm thinking of maybe changing a few things up on the storyline/maps/characters... I'll make a new thread about it.
Finally, if you guys want; you can edit, exile or change any maps I've created. Whatever pleases you guys.


-Gandolf
« Last Edit: October 28, 2009, 12:40:47 PM by Gandolf »

Silverwind


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Re: iPhone Project: Enlisting Map Creators
« Reply #62 on: October 28, 2009, 12:50:37 PM »
Oh indeed? What changes might they be?
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Gan


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Gnome


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Re: iPhone Project: Enlisting Map Creators
« Reply #64 on: November 10, 2009, 10:54:06 PM »
heres a gnome "tinker" hut I made, I went for tinker-er gnomes to be more original.

This Cannot be, NOOOOOOOO!!!!

-Gnomes Cry when the McRib was discontinued again.

Silverwind


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Re: iPhone Project: Enlisting Map Creators
« Reply #65 on: November 11, 2009, 07:17:31 AM »
Awesome art! :D
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WarHampster


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Re: iPhone Project: Enlisting Map Creators
« Reply #66 on: November 11, 2009, 07:44:24 AM »
Nice Gnome, but you've violated the number one rule of pixel art - never save anything as a .jpg!

Silverwind


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Re: iPhone Project: Enlisting Map Creators
« Reply #67 on: November 11, 2009, 08:22:50 AM »
Quote
Nice Gnome, but you've violated the number one rule of pixel art - never save anything as a .jpg!
lol! ;D I hear that. I once caused massive damage to the original RS tile set by saving it as a .jpg by mistake. It dithered the colours on everything, even the solid grass tile!

.psd for master copies, .gif for resource files.
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WarHampster


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Re: iPhone Project: Enlisting Map Creators
« Reply #68 on: November 11, 2009, 03:44:17 PM »
Jpeg compression doesn't dither, it basically just blends some colors together to cut down on space. This is fine for photographs but with sprites everything has to be pixel perfect, so use .gif or .png.

Also, you're going to want to shade that hut, it looks flat as is.  
« Last Edit: November 11, 2009, 03:44:54 PM by WarHampster »

Silverwind


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Re: iPhone Project: Enlisting Map Creators
« Reply #69 on: November 11, 2009, 05:42:10 PM »
Quote
Jpeg compression doesn't dither, it basically just blends some colors together to cut down on space.
Oh trust me, open the RS sprite sheet and save it as a lowish quality jpg: It dithers the pants off it!

I've long switched to pngs for everything bar high rez photos (and small images, which gifs still do best), and even then pngs aren't far off jpg quality.
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WarHampster


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Gan


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Re: iPhone Project: Enlisting Map Creators
« Reply #71 on: November 11, 2009, 09:20:03 PM »
Dithering, non-dithering... Irrelevant! As long as we know that jpg can be harmful to creations that need to be pixel perfect we'll be fine.

By the way, nice tinker hut Gnome.


-Gandolf

Gnome


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Re: iPhone Project: Enlisting Map Creators
« Reply #72 on: November 11, 2009, 09:26:50 PM »
I have it as a pixen file for the master copy, so you all can calm down  :P


The gear look weird to me... I'm going to try and fix it and make 2 more varieties
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Silverwind


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Re: iPhone Project: Enlisting Map Creators
« Reply #73 on: November 12, 2009, 07:25:42 AM »
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http://rjanes.co.uk/images/tutorials/introduction/Tutorial1-Dithering1x4.png

That is dithering.
Yeah, and a good job at it too. I had a nightmarish result:

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Tireas Dragon


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Re: iPhone Project: Enlisting Map Creators
« Reply #74 on: November 12, 2009, 11:08:50 AM »
I like the original better
I must be dreaming (wake up me wake up) How could this have happened. Tireas' cry when he found his computer fallen over in his chair with it's screen shattered.