Topic:   News on GameMaker v4.0   (Read 282639 times)


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Re: News on GameMaker v4.0
« Reply #180 on: May 01, 2011, 10:29:17 AM »
If you're in the middle of making a game, and GameMaker gets an update would you be able to take advantage of that update for that game?
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Re: News on GameMaker v4.0
« Reply #181 on: May 01, 2011, 01:08:46 PM »
My guess is that a small change like GM 3.9.5 to 3.9.6 wouldn't affect your works-in-progress, but I doubt that our old game files will work in GM 4.  If that is the case, a converter would be cool.
« Last Edit: May 01, 2011, 01:09:18 PM by Charlo »

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Re: News on GameMaker v4.0
« Reply #182 on: May 01, 2011, 04:23:21 PM »
Agreed. But don't worry. GM 4 wont come out for a while now.
« Last Edit: May 01, 2011, 04:24:01 PM by zoo804 »
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Re: News on GameMaker v4.0
« Reply #183 on: July 21, 2011, 08:41:11 PM »
Hey Al,

Is it possible to make a small update for GameMaker to v 3.9.9.5 that makes it a Universal Binary application?  Because on the new OS Lion, it has dropped PowerPC support. :(  It would be a small update, and it'd make those who want to update to Lion very happy. :)  (I don't want to update to Lion because I know that I'll loose this GameMaker.)
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Re: News on GameMaker v4.0
« Reply #184 on: July 21, 2011, 09:38:18 PM »
GM was built using FutureBasic, it appears to compile only PPC applications. Unless something radical occurs I doubt GM will be able to run on Lion.

Edit: Al, I sent you an email.
« Last Edit: July 21, 2011, 09:45:32 PM by Gandolf »

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Re: News on GameMaker v4.0
« Reply #185 on: July 21, 2011, 10:44:17 PM »
Oh well, I guess I'm not getting lion then. :'(
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Re: News on GameMaker v4.0
« Reply #186 on: July 22, 2011, 05:37:08 AM »
Nor I! How could Apple do something so evil? I don't think it's at all questionable of me to say that this is the worst thing that anyone has ever done.
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Re: News on GameMaker v4.0
« Reply #187 on: July 22, 2011, 12:23:29 PM »
Quote
GM was built using FutureBasic, it appears to compile only PPC applications. Unless something radical occurs I doubt GM will be able to run on Lion.

FutureBASIC 5 creates Universal applications that will run in Lion. GameMaker 4 is being made with FB 5 and will be Universal. I've been having some sticking points though, so I haven't actually been able to get certain parts working correctly.

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Re: News on GameMaker v4.0
« Reply #188 on: July 22, 2011, 12:27:15 PM »
Quote
Hey Al,

Is it possible to make a small update for GameMaker to v 3.9.9.5 that makes it a Universal Binary application?

Not possible because the code is too old and support of many of the functions has been dropped by Apple, so most of it does not work as Universal. GameMaker 4 is being written as Universal, but it's a complete rewrite which I really don't have the time for anymore which is why it has never gotten finished yet. I'll work on some of the sticking points and see if I can get something running in Lion.
« Last Edit: July 22, 2011, 12:27:58 PM by AlStaffieri »

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Re: News on GameMaker v4.0
« Reply #189 on: July 27, 2011, 08:18:18 AM »
I've been able to convert and compile my Hangman game to Universal and it runs in Lion (with a few glitches that I'm fixing). This is good news because it means I should be able to get GameMaker running in Lion soon.

Thanks to Gan for testing.

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Re: News on GameMaker v4.0
« Reply #190 on: July 28, 2011, 07:00:55 PM »
Well TNTBasic is absolutely screwed, it's not being updated ever...

It is open-source though.
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Re: News on GameMaker v4.0
« Reply #191 on: July 28, 2011, 07:13:41 PM »
The source is a jumble of chaos.

Try contacting Danny. Last I hear he was working on it.

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Re: News on GameMaker v4.0
« Reply #192 on: August 11, 2011, 08:29:00 AM »
Early this morning I was able to compile and launch a universal binary version of GameMaker 4 for the first time !!!  Working on the easier HangMan conversion helped me solve parts of the file handling issues, although I'm still having more problems with that. The whole thing still needs a LOT of work. I had to delete some stuff just to get it to compile and run, so now I will start putting things back in.




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Re: News on GameMaker v4.0
« Reply #193 on: August 11, 2011, 09:25:35 AM »
Wonderful! Any estimate release date yet?
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Re: News on GameMaker v4.0
« Reply #194 on: September 19, 2011, 08:46:27 AM »
File handling is working correctly. Script editor is partially working now. I was having trouble with text editing because it's handled differently on Intel Macs and new OS versions, but that is mostly solved. No more 750 line limit for scripts.