Topic:   News on GameMaker v4.0   (Read 282676 times)


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GMG Mike


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Re: News on GameMaker v4.0
« Reply #120 on: January 16, 2011, 10:47:22 PM »
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his age on GMG says he's 43. I would guess he's a teacher.


No. He started going to online college not too long ago. He's studying Business Management. Pretty cool.

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Re: News on GameMaker v4.0
« Reply #121 on: January 24, 2011, 06:55:57 PM »
So Al, any progress to report?

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Re: News on GameMaker v4.0
« Reply #122 on: February 08, 2011, 03:19:15 PM »
will there be a limit of cards in GM 4?
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GMG Mike


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Re: News on GameMaker v4.0
« Reply #123 on: February 08, 2011, 08:48:49 PM »
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will there be a limit of cards in GM 4?


I would guess, that the limit might be something like 65535, so basically no practical limit.

Tireas Dragon


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Re: News on GameMaker v4.0
« Reply #124 on: February 08, 2011, 11:35:59 PM »
does the number of cards variable have to be a short (4byte) an int (8byte) would make it practically unlimited (around 2 billion) although I am unsure of how basic works so I am not sure that would be easy to program. If it has Object Oriented capabilities I think you could make the cards practically unlimited.
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Al Staffieri


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Re: News on GameMaker v4.0
« Reply #125 on: February 09, 2011, 08:00:13 AM »
I can't see anyone ever needing more than 65000 cards or even close to that amount.

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Re: News on GameMaker v4.0
« Reply #126 on: February 09, 2011, 09:40:52 AM »
Would it be possible to make a fast paced flip movie in Gm?

EqwanoX


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Re: News on GameMaker v4.0
« Reply #127 on: February 09, 2011, 11:10:09 AM »
someone always finds an excuse, "i can only have 1000 sprites on screen?! well i cant make my game then."

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Re: News on GameMaker v4.0
« Reply #128 on: February 09, 2011, 12:39:44 PM »
*Cough* uhm, I have no idea who that could be...

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Re: News on GameMaker v4.0
« Reply #129 on: February 09, 2011, 12:47:12 PM »
LoL, even if you could make a flip-book it's really hard to fill that many frames.
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Re: News on GameMaker v4.0
« Reply #130 on: February 10, 2011, 10:57:54 AM »
i want to port the entire lord of the rings trilogy into a gm file

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Re: News on GameMaker v4.0
« Reply #131 on: February 10, 2011, 12:36:11 PM »
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i want to port the entire lord of the rings trilogy into a gm file
Cool! Do it as a group project, then it simply can't fail.
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Re: News on GameMaker v4.0
« Reply #132 on: February 10, 2011, 03:30:55 PM »
Lets add The Hobbit too.
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Re: News on GameMaker v4.0
« Reply #133 on: February 10, 2011, 06:13:25 PM »
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i want to port the entire lord of the rings trilogy into a gm file

You could totally get automator or apple script to do it for you, then wait for about 50 hours.

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Re: News on GameMaker v4.0
« Reply #134 on: February 10, 2011, 06:20:34 PM »
First you would need to download the text from the book. I don't know of anywhere you could do that though.
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