Topic:   AbsurdEngine Voxels   (Read 21536 times)


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WarHampster


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Re: AbsurdEngine Voxels
« Reply #45 on: November 26, 2012, 04:29:55 PM »
Brilliant! I can think of a few more optimizations, then I'll add support for loading .vox models.

Thanks :) I think it will look really cool when I get lights and shadows in. Yeah, of course.

Connors


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Re: AbsurdEngine Voxels
« Reply #46 on: November 26, 2012, 05:30:14 PM »
I got similar results to Gan, between 100-200 fps, and when I added a some models it was around 60, and I kept adding them but it was never lower than about 20 fps. I'd like to see how shading looks.
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