Topic:   Roguesoft RPG Engine?   (Read 94792 times)


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Silverwind


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Re: Roguesoft RPG Engine?
« Reply #135 on: October 28, 2010, 01:27:00 AM »
Just thought I'd post a beta that uses the new graphics: http://www.mediafire.com/?0xphbw7zj0jdutq

I didn't add portals, treasure chests or NPCs to the new room (download the previous beta to see those in action: http://www.mediafire.com/?gtiitmymhz0), it's just to demonstrate the new room size and graphics.

Hopefully I'll get some time to wrap this up soon. It's practically finished.
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Tireas Dragon


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Re: Roguesoft RPG Engine?
« Reply #136 on: October 29, 2010, 08:22:04 PM »
You have been working on this all this time?
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Silverwind


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Re: Roguesoft RPG Engine?
« Reply #137 on: October 30, 2010, 04:50:53 AM »
Alas no, I haven't had time to work on it in ages. I just thought I'd post the most recent version to demonstrate the new tiles.
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WarHampster


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Re: Roguesoft RPG Engine?
« Reply #138 on: October 30, 2010, 12:31:12 PM »
Looking good!

I think you can fix the lag issue by ignoring key presses while the player sprite is moving or while it isn't your turn during battle. I keep hitting the forward key during battles and the key presses all add up, so after the battle my character runs away for a while.

Silverwind


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Re: Roguesoft RPG Engine?
« Reply #139 on: October 30, 2010, 05:09:05 PM »
Yeah, that's an extremely annoying side effect of the keydown structure, but I've attempted several solutions without success. Unfortunately the only remaining fix I can think of requires a large reconstruction of the timer routine, which I don't dare attempt for fear it would mess up several NPC related routines.

EDIT:

I had a quick play with the map editor earlier on and now my head's buzzing with landscape ideas. :) I'd just love to release something, so I'm keeping simplicity in mind.
« Last Edit: October 30, 2010, 05:12:03 PM by Silverwind »
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Silverwind


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Re: Roguesoft RPG Engine?
« Reply #140 on: January 01, 2011, 09:04:26 PM »
I pulled a muscle in my chest due to a coughing fit I had over Christmas, but the result is being confined to bed and having more time to program.

I just added weakness and resistance to entity properties. :) I'm thinking of adding immunity as well, that way ethereal enemies can be immune to physical attacks and so on.
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EqwanoX


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Re: Roguesoft RPG Engine?
« Reply #141 on: January 02, 2011, 08:45:05 AM »
how many lines total is the rpg engine at this point?

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Re: Roguesoft RPG Engine?
« Reply #142 on: January 02, 2011, 09:59:54 AM »
A single room requires approximately 1500 lines to work, not including the vars set at the start of the game. There's still so much I wanna add, but I'm down the last 100 lines in both the keydown and the timer routines. At least that will force me to stop working on the engine soon and just finish a game! ;D
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x


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Re: Roguesoft RPG Engine?
« Reply #143 on: January 02, 2011, 08:20:13 PM »
Quote
A single room requires approximately 1500 lines to work, not including the vars set at the start of the game. There's still so much I wanna add, but I'm down the last 100 lines in both the keydown and the timer routines. At least that will force me to stop working on the engine soon and just finish a game! ;D

Doesn't GM have a limit of 500 lines?

Connors


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Re: Roguesoft RPG Engine?
« Reply #144 on: January 02, 2011, 09:34:45 PM »
Hey X, how long have you known about Game Maker?
I'm curious if you've made any games or anything...

EDIT: I feel dumb now because I forgot I actually read a while back that you used to be called Alias. My bad. ::)
« Last Edit: January 02, 2011, 09:37:36 PM by Connors »
Warning: The above post may have been modified multiple times.

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Re: Roguesoft RPG Engine?
« Reply #145 on: January 03, 2011, 07:24:50 AM »
Quote

Doesn't GM have a limit of 500 lines?


It was increased to 750 lines of code per script.
« Last Edit: January 03, 2011, 07:25:14 AM by AlStaffieri »

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Re: Roguesoft RPG Engine?
« Reply #146 on: January 03, 2011, 09:15:26 AM »
Yup, and I'm using the global behaviour of keydown and timer events to great affect. ;)
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GMG Kurt


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Re: Roguesoft RPG Engine?
« Reply #147 on: March 06, 2011, 08:20:29 PM »
How do you make all of the awesome backgrounds using only the Terrain Tiles.gif!
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Re: Roguesoft RPG Engine?
« Reply #148 on: March 07, 2011, 02:24:41 AM »
Quote
How do you make all of the awesome backgrounds using only the Terrain Tiles.gif!
Pardon?
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Re: Roguesoft RPG Engine?
« Reply #149 on: March 08, 2011, 03:50:17 PM »
Sorry if I get this wrong, but looking at the file it looks as if the only document you used to create the background was the terrain tiles.gif
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