Topic:   Now is the time to learn Obj-C!   (Read 22016 times)


0 Members and 1 Guest are viewing this topic.

Silverwind


  • ^ This guy is amazing.

  • ****


  • Posts: 2805

  • For the glory of my maker
Re: Now is the time to learn Obj-C!
« Reply #75 on: October 25, 2010, 11:35:07 AM »
This thread is so deserving of a musical spinoff! Now lets see... I'm thinking something by Bob Dylan.
I survived the spammage of 2007

GabrielCA


  • GMG-er

  • **

  • no avatar

  • Posts: 224
Re: Now is the time to learn Obj-C!
« Reply #76 on: October 25, 2010, 08:59:10 PM »
What about "The times, they are a-changin'" ?

EDIT: Or : "The times most commonly used programming languages, they are a-changin'"
« Last Edit: October 25, 2010, 09:01:37 PM by GabrielCA »
Creator of the deprecated plugin KeyDetect (2005)

Silverwind


  • ^ This guy is amazing.

  • ****


  • Posts: 2805

  • For the glory of my maker
Re: Now is the time to learn Obj-C!
« Reply #77 on: October 26, 2010, 03:43:49 PM »
I was going with that, but it's quite long and I have precious little time. I went with Blowin' in the Wind instead: http://www.mediafire.com/?0i6nwomnntl65dm

EDIT:

Almost forgot:

Quote
Verse 1
C / F      C / Am      C / F      G / G7
How many codes must a man note down, before you can call him a man?
C / F      C / Am      C / F      G / G7
How many C's must a programmer learn, before he can truly program?
C / F      C / Am      C / F      G / G
How many times must a group project fail, before we stick to the plan?

Verse 2
C / F      C / Am      C / F      G / G7
How many years must a Mac fan exist, before he converts to PC?
C / F      C / Am      C / F      G / G7
How many tears must that man then resist, before he goes crazy?
C / F      C / Am      C / F      G / G
How many times can we just turn our heads, and pretend that we're fair referees?

Verse 3
C / F      C / Am      C / F      G / G7
How many times must a man look it up, before the command's memorized?
C / F      C / Am      C / F      G / G7
How many fears must that one man have, before he can see through the lies?
C / F      C / Am      C / F      G / G
How many times must the Mac win out, before we accept that they're right?

Chorus
F / G      C / E7 / Am
The answer my friend, is don't ask Silverwind.
F / G      C
The answer is don't ask Silverwind.
« Last Edit: October 26, 2010, 03:51:16 PM by Silverwind »
I survived the spammage of 2007

GabrielCA


  • GMG-er

  • **

  • no avatar

  • Posts: 224
Re: Now is the time to learn Obj-C!
« Reply #78 on: October 26, 2010, 04:41:27 PM »
Quote
The answer my friend, is don't ask Silverwind.
lol
Creator of the deprecated plugin KeyDetect (2005)

WarHampster


  • GMG Extraordinaire

  • ***


  • Posts: 1501

  • The People's Moderator
    • Arcade of the Absurd
Re: Now is the time to learn Obj-C!
« Reply #79 on: October 26, 2010, 06:21:33 PM »
@Silver -  :D

Silverwind


  • ^ This guy is amazing.

  • ****


  • Posts: 2805

  • For the glory of my maker
Re: Now is the time to learn Obj-C!
« Reply #80 on: October 27, 2010, 04:57:07 AM »
This is the third topic I've turned into a musical parody, now I'd love to see someone go the extra mile and turn one into a movie! (especially if it starred Chow Yun Fat)
« Last Edit: October 28, 2010, 01:08:16 AM by Silverwind »
I survived the spammage of 2007

Connors


  • ^ This guy is amazing.

  • ****


  • Posts: 2374

  • It's a secret to everyone...
Re: Now is the time to learn Obj-C!
« Reply #81 on: November 04, 2010, 08:17:03 PM »
I'll jump in for this one, it sounds intriguing. ALSO, Here's what I have found when trying different languages: SC is cool because it's easier to make certain kinds of games, but is limited outside that area. TNT is trickier but more useful for different things, and theres a trade off, i.e. arrays work better, you can change the resolutionm, you can make tile maps quickly etc. Basically,
more complex/challenging = more powerful
« Last Edit: November 04, 2010, 08:18:21 PM by Connors »
Warning: The above post may have been modified multiple times.

"In a great game, the character must never perfectly obey the user's command"
 - Tim Rogers

http://connorspuzzles.tumblr.com/