Topic:   Avisaria - Mac   (Read 20497 times)


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Xiphos


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Re: Avisaria - Mac
« Reply #30 on: March 07, 2010, 08:20:28 PM »
Very cool!

Gan


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Re: Avisaria - Mac
« Reply #31 on: March 09, 2010, 07:57:44 PM »



Working on the map editor of Avisaria, gotta make it easy to make maps and handle npcs.


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Gnome


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Re: Avisaria - Mac
« Reply #32 on: March 09, 2010, 08:00:26 PM »
Can we use that for simple RPG as well?
This Cannot be, NOOOOOOOO!!!!

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EqwanoX


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Re: Avisaria - Mac
« Reply #33 on: March 09, 2010, 08:07:30 PM »
Quote
Working on the map editor of Avisaria, gotta make it easy to make maps and handle npcs.


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oooohhhh, THATS cool

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Re: Avisaria - Mac
« Reply #34 on: March 09, 2010, 09:00:06 PM »
Quote
Can we use that for simple RPG as well?
Brilliant idea Gnome! :) With a little modification it'd work wonderfully. Kill two stones with 1 map editor.

Quote
oooohhhh, THATS cool
Just wait till you use it, I have some unique features in mind...


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EqwanoX


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Re: Avisaria - Mac
« Reply #35 on: March 10, 2010, 10:42:08 AM »
can you make it export pict files? then everyone would use it
« Last Edit: March 10, 2010, 10:42:18 AM by EqwanoX »

Tireas Dragon


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Re: Avisaria - Mac
« Reply #36 on: March 10, 2010, 11:44:41 AM »
you could take a picture by using [Command+Shift+4]
I must be dreaming (wake up me wake up) How could this have happened. Tireas' cry when he found his computer fallen over in his chair with it's screen shattered.

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Re: Avisaria - Mac
« Reply #37 on: March 10, 2010, 12:52:43 PM »
Hmm. I don't think that'd be necessary...
Sc has a raised sprite limit so you could make it draw tiles individually and have a lot of work done for you. Of course like TD mentioned, you could just take a snap shot and crop it down to the size you want.
Though you could manually piece together maps in a program like Tiled which is better suited for making image files of maps.


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Xiphos


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Re: Avisaria - Mac
« Reply #38 on: March 10, 2010, 03:24:26 PM »
I think I missed it, what exactly is Avisaria?

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Re: Avisaria - Mac
« Reply #39 on: March 10, 2010, 05:29:47 PM »
Massivly(maybe) Multiplayer Online Role Playing Game for Mac.

Large scrolling world with plenty of monsters, online people, towns, adventures. You must stay in character(role play) as much as you can.

Once the game's engine is done we can basicly just use the world editor to make everything.
This is a game Satyricon and I have been making for many years... bumping up through languages and game creation tools.
What inspired us was the online role playing game Oberin.


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WarHampster


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Re: Avisaria - Mac
« Reply #40 on: March 10, 2010, 05:34:57 PM »
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You must stay in character(role play) as much as you can.

What does that mean?

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Re: Avisaria - Mac
« Reply #41 on: March 10, 2010, 06:13:37 PM »
Our world is going to have it's own set of History. Now when playing it's frowned upon when acting out of character such as having a debate on who's computer is better in-game. They don't have computers in Avisaria so normally when talked about it a good reply would be:
What's this computer you speak of? In all my life cycles I've never heard of such a word...
Of course the text would be more fashioned to the period of Knights, kingdoms, and such... though I'm pretty rusty on that. Silver is probably great at role play.


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WarHampster


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Re: Avisaria - Mac
« Reply #42 on: March 10, 2010, 06:46:57 PM »
Hmm... but how would you enforce that? Other than having admins regularly moderating stuff I don't see how you would censor everything that's out of character.

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Re: Avisaria - Mac
« Reply #43 on: March 10, 2010, 06:51:18 PM »
Oh no, not censor. It's just frowned upon. They can speak out of character if they want but we just urge them to stay in character for the best gaming experience.
Now, if we're running some big Avisaria event and they publicly get out of character, they may just get electrified.


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Re: Avisaria - Mac
« Reply #44 on: March 10, 2010, 06:53:29 PM »
Fantasy roleplaying is great fun. :) I'd love to see a game that heavily incorporates it. For anyone who isn't sure what roleplaying is, my Dad's old D&D campaign forum is a good example: http://z11.invisionfree.com/Roguesoft/index.php?s=0e2f1f8662998adc37a631a05915a524&showforum=13

My Dad was only able to host game sessions once a month, so he set up the forum for players to role play their characters in between sessions. It was a great idea, as we were able to swap rumours, ask questions and share bard songs. ;D Everything discussed is based on in-game events.
« Last Edit: March 10, 2010, 06:55:03 PM by Silverwind »
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