Ouch and oooh...
(Burn and burn ointment)
Anyway, what's metal like?
-Gan
I used it for at least 1,5 year, probably more.
I consider it very good for learning 2D (with sprites and double-buffering) game programming basics.
It think it includes a built-in pixel-based collision detection engine.
[EDIT]
Also, I used METAL to create my only ever contribution to the world of GameMaker, KeyDetect (first keyboard interface for GM)