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HyperCard in the history of digital art
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HyperCard in the history of digital art
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WarHampster
GMG Extraordinaire
Posts: 1501
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HyperCard in the history of digital art
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on:
February 23, 2015, 04:08:26 PM »
Reading these two articles -
http://ellaguro.blogspot.com/2015/02/a-21st-century-digital-art-manifesto.html
http://www.loper-os.org/?p=568
got me nostalgic for card-based development and what it meant for me as a new programmer. With the death of SilverCreator, there really is no modern equivalent.
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EqwanoX
Administrator
GMG Extraordinaire
Posts: 1180
Re: HyperCard in the history of digital art
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Reply #1 on:
April 12, 2015, 10:13:39 AM »
i still highly recomend "chronicle of ekan" but how would you run hypercard games now? sheepshaver? that game was SO good, and on a technical level its arguably more advanced than MLII, and it came out like 20 years ago. i wonder what happened to the kid that made it? he must be in game design
i did fan art for it a long time ago, its still on my photobucket
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WarHampster
GMG Extraordinaire
Posts: 1501
The People's Moderator
Re: HyperCard in the history of digital art
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Reply #2 on:
April 28, 2015, 03:41:08 AM »
Never heard of this, it looks awesome.
Link for anyone who's wondering:
http://macintoshgarden.org/games/chronicle-of-ekan
I bet this is the same Brandon Ballinger:
https://twitter.com/bballinger
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EqwanoX
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GMG Extraordinaire
Posts: 1180
Re: HyperCard in the history of digital art
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Reply #3 on:
May 10, 2015, 07:53:40 PM »
wow, i wonder if thats him, i have to check later. if you play this game, its an amazing experience, you HAVE to be a genius to make this game
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