How do you download this without pro?
You can download each file individually, but it would be easier if Kurt compressed the folder housing the game and its resources before uploading it. To do that, highlight the folder and click File in the finder bar and Compress "folder name" in the submenu.
Thanks it worked, perfectly, and if you don't mind me asking. What does CHR$ even do? And how is it useful in a game?
It's very unlikely that you'll ever use the CHR$ command in a game, and the explanation of what it does is somewhat complicated. Basically, all the standard keys on a keyboard have a number assigned to them (an ASCII value, which stands for "American Standard Code for Information Interchange"), and the ASC command returns the correct ASCII value of a string. For example, the capital J key has an ASCII value of 74, so the following code would result in var2 having a value of 74:
var1$ = "J"
var2 = ASC var1$
The CHR$ command does the exact opposite of this; it returns the ASCII character of an integer. The following code will result in var2$ having a value of "J":
var1 = 74
var2$ = CHR$ var1
You'll probably never use either commands, but if you do it'll be ASC, not CHR$. I use the ASC command in the Roguesoft RPG Engine to determine whenever a player presses the ESC key, as the ESC key doesn't return a keydown$ value:
ON KEYDOWN
keydownASC = ASC keydown$
IF keydownASC = 27 THEN
'--- The ESC key was pressed
END IF
END KEYDOWN
the STR$ variable works fine integrated into my code, and I've encountered another error (oh jeez). It isn't adding the string variables as what they are, just their names.
So my question is: How do you add a string variable to a string variable as it's value.
I'm not entirely sure what you mean, but if you're asking how to combine the value of two string variables together, it's easy peasy:
var1$ = "Silverwind"
var2$ = " the Great"
var3$ = var1$ + var2$
var3$ will now have a value of "Silverwind the Great". Check out my video tutorials on string manipulation:
http://alstaffieri.com/gmguide.html