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Push sprite
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Push sprite
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Zoo
GMG Extraordinaire
Posts: 1686
Push sprite
«
on:
February 17, 2011, 04:49:21 PM »
I just started using SC, and there are no examples of this in the help.
It sounds very important.
Anyway I like SC and want to use it more.
Thanks for the help
-zoo
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Kirby, your pudgy buddy from dream land, is back again on the game boy®!
Connors
^ This guy is amazing.
Posts: 2374
It's a secret to everyone...
Re: Push sprite
«
Reply #1 on:
February 17, 2011, 06:44:24 PM »
PUSHSPRITE isn't very different from MOVESPRITE, except MOVE sets it's x and y and PUSH adds/subtracts from it's position.
Example: PUSHSPRITE 1, x, y
Great to see you're trying both SC and GM. :3
«
Last Edit: February 17, 2011, 06:46:28 PM by Connors
»
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Warning: The above post may have been modified multiple times.
"In a great game, the character must never perfectly obey the user's command"
- Tim Rogers
http://connorspuzzles.tumblr.com/
Zoo
GMG Extraordinaire
Posts: 1686
Re: Push sprite
«
Reply #2 on:
February 17, 2011, 07:52:11 PM »
Wheee! It works! Thanks connors.
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Kirby, your pudgy buddy from dream land, is back again on the game boy®!
Zoo
GMG Extraordinaire
Posts: 1686
Re: Push sprite
«
Reply #3 on:
February 17, 2011, 08:32:51 PM »
Howabouts a sprite collide command? If you need to know, I'm making a test minigame with falling snakes.
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Kirby, your pudgy buddy from dream land, is back again on the game boy®!
Connors
^ This guy is amazing.
Posts: 2374
It's a secret to everyone...
Re: Push sprite
«
Reply #4 on:
February 17, 2011, 10:47:32 PM »
Look under "sprites" in the "Scripting Help" for SPRITESTOUCHING and SPRITETOUCHINGXY. It should explain it well enough.
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Warning: The above post may have been modified multiple times.
"In a great game, the character must never perfectly obey the user's command"
- Tim Rogers
http://connorspuzzles.tumblr.com/
Zoo
GMG Extraordinaire
Posts: 1686
Re: Push sprite
«
Reply #5 on:
February 18, 2011, 03:06:25 PM »
Uh, it has no explaination, or examples.
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Kirby, your pudgy buddy from dream land, is back again on the game boy®!
Connors
^ This guy is amazing.
Posts: 2374
It's a secret to everyone...
Re: Push sprite
«
Reply #6 on:
February 18, 2011, 07:35:17 PM »
try "IF spritestouching(sprite1, sprite2) = TRUE then..."
And "IF spritetouchingxy(sprite, x, y) = TRUE then..."
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Warning: The above post may have been modified multiple times.
"In a great game, the character must never perfectly obey the user's command"
- Tim Rogers
http://connorspuzzles.tumblr.com/
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