Topic:   Some 3D Stuff   (Read 3753 times)


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Gan


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Some 3D Stuff
« on: March 26, 2012, 08:26:47 PM »
« Last Edit: March 26, 2012, 08:33:16 PM by Gan »

Connors


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Re: Some 3D Stuff
« Reply #1 on: March 26, 2012, 11:46:19 PM »
It's taking so long to load, that shouldn't happen... (then I zoomed in and I knew why)

Gan when would you EVER have to render at such high resolution? It's not going on the big screen at the movies.
But it looks cool, did you make the blender and all that stuff?
« Last Edit: March 26, 2012, 11:49:39 PM by Connors »
Warning: The above post may have been modified multiple times.

"In a great game, the character must never perfectly obey the user's command"
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Gan


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Re: Some 3D Stuff
« Reply #2 on: March 26, 2012, 11:49:30 PM »
Heh. I like high quality.

Yeah, made all of it. Everything from textures to meshes. Of course, I did get ideas from the guys riding with me.

Connors


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Re: Some 3D Stuff
« Reply #3 on: March 26, 2012, 11:50:51 PM »
Cool, cool, you could lower it just a little though. I like the detail on the Roguesoft Sword textures! And the poke-ball is improved as well.
Warning: The above post may have been modified multiple times.

"In a great game, the character must never perfectly obey the user's command"
 - Tim Rogers

http://connorspuzzles.tumblr.com/

Gan


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Re: Some 3D Stuff
« Reply #4 on: March 26, 2012, 11:58:55 PM »
Now that I think of it, the Roguesoft sword's textures were made up of random images I found on google.
Lets see, an image of a gold bar, an image of a dining room, an image of a detergent soap shiny diamond...
Yeah, I just took random images and wrapped them to look nice.

Connors


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Re: Some 3D Stuff
« Reply #5 on: March 27, 2012, 01:33:57 PM »
Think you could share them? ::)
Warning: The above post may have been modified multiple times.

"In a great game, the character must never perfectly obey the user's command"
 - Tim Rogers

http://connorspuzzles.tumblr.com/

Gan


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Re: Some 3D Stuff
« Reply #6 on: March 27, 2012, 01:36:33 PM »
No never! They're mine. All mine... gholum *ack* gholum

Circuit


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Re: Some 3D Stuff
« Reply #7 on: March 27, 2012, 04:06:44 PM »
Looks good Gan.

Connors


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Re: Some 3D Stuff
« Reply #8 on: March 27, 2012, 04:27:27 PM »
There must be a way to sort of unfold shapes and do texture mapping...
Warning: The above post may have been modified multiple times.

"In a great game, the character must never perfectly obey the user's command"
 - Tim Rogers

http://connorspuzzles.tumblr.com/

Gan


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Re: Some 3D Stuff
« Reply #9 on: March 27, 2012, 06:05:43 PM »
There is. It's called UV Unwrap. In blender, you make an object, go into edit mode, select the faces you want to unwrap, go to the UV editor then press UV Unwrap.
You can make an unwrap fit to an image or you can export the unwrap and fill in image parts using Photoshop. Then just put the new UV texture in and bam.

Zoo


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Re: Some 3D Stuff
« Reply #10 on: March 29, 2012, 05:13:03 PM »
WOAH! Is that heart made in blender? How'd you get it to spin with the scroll wheel in browser?
Kirby, your pudgy buddy from dream land, is back again on the game boy®!

Gan


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Re: Some 3D Stuff
« Reply #11 on: March 29, 2012, 05:39:45 PM »
Yeah, made it in Blender.

It's a movie file. The only reason it'd spin with the scroll wheel is if your scroll wheel made the movie play.

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Re: Some 3D Stuff
« Reply #12 on: March 29, 2012, 07:24:24 PM »
LOL
Amazing, though
Kirby, your pudgy buddy from dream land, is back again on the game boy®!