Topic:   GameMaker Studio   (Read 2952 times)


0 Members and 1 Guest are viewing this topic.

Zoo


  • GMG Extraordinaire

  • ***


  • Posts: 1686
    • My Bandcamp
GameMaker Studio
« on: December 02, 2013, 09:16:45 PM »
Why are the only easy-to-use game making tools called Game Maker?

Well, anyway, this one exports to operating systems people use. I'm not sure how to export to mac from windows, but there IS a free Mac version.

You can upgrade to the standard version for free now.

I actually really like GM studio, and it's so easy to make crap in that an untrained monkey such as myself can understand it. So I've begun making a game.

http://www.yoyogames.com/
Kirby, your pudgy buddy from dream land, is back again on the game boy®!

Connors


  • ^ This guy is amazing.

  • ****


  • Posts: 2374

  • It's a secret to everyone...
Re: GameMaker Studio
« Reply #1 on: December 03, 2013, 01:05:29 AM »
You know, I could probably replicate the physics I was making myself using Processing in no time... Maybe I'll give this a shot! I've seen some fantastic things made with it.

With that I refer you to the older games at the bottom of this page:
http://www.mattmakesgames.com/
The "Jumper" series is made with Game Maker and so is Dim, and I think also An Untitled Story, I'm not sure about the others. I really liked the Jumper games (nice and challenging xD) so check out those or at the very least play the third one if you've got windows.

EDIT: And RunMan! That works on Mac too. Runman is fantastic.

EDIT 2:

WHAT AM I SUPPOSE TO DO? -__-
« Last Edit: December 03, 2013, 01:44:04 AM by Connors »
Warning: The above post may have been modified multiple times.

"In a great game, the character must never perfectly obey the user's command"
 - Tim Rogers

http://connorspuzzles.tumblr.com/

Connors


  • ^ This guy is amazing.

  • ****


  • Posts: 2374

  • It's a secret to everyone...
Re: GameMaker Studio
« Reply #2 on: December 04, 2013, 02:03:52 PM »
OK SO I have this free Windows version on my other computer (the crappy one) and I might try and learn to use that but I didn't see any free Mac version of YoYo Games' GameMaker. There are trial versions with more than 10 minutes of trial time but still, pretty crappy.

Also the Mac one I tried has an incredibly buggy sprite editor which is fine because I'm gonna import sprites made with other programs but it's still weird.
Warning: The above post may have been modified multiple times.

"In a great game, the character must never perfectly obey the user's command"
 - Tim Rogers

http://connorspuzzles.tumblr.com/

Zoo


  • GMG Extraordinaire

  • ***


  • Posts: 1686
    • My Bandcamp
Re: GameMaker Studio
« Reply #3 on: December 04, 2013, 03:33:56 PM »
I didn't realize the Mac one was different at all. The windows version is really nice. Maybe WinE?
Kirby, your pudgy buddy from dream land, is back again on the game boy®!

Connors


  • ^ This guy is amazing.

  • ****


  • Posts: 2374

  • It's a secret to everyone...
Re: GameMaker Studio
« Reply #4 on: December 07, 2013, 08:53:14 PM »
I'm just gonna go through some tutorials or whatever on my Windows computer. It runs just fine. If nothing else it's a fantastic way to do mockups for games. Maybe we can use it to make a joint project like that idea you had for Farmageddon.
« Last Edit: December 07, 2013, 08:54:56 PM by Connors »
Warning: The above post may have been modified multiple times.

"In a great game, the character must never perfectly obey the user's command"
 - Tim Rogers

http://connorspuzzles.tumblr.com/