the real-time rpg engine progresses based on exp, but gladiator champion doesnt cause even if you fall behind you can still beat an enemy or two and they give much more money and exp so i thought it balances out, but i'll change it back if its unplayable. you have to use some stratagy and let enemies fight each other, you want to finish the match alive so you get all your winnings cause if you die your winnings are cut in half