Topic:   Avisaria   (Read 29713 times)


0 Members and 1 Guest are viewing this topic.

Gan


  • Administrator

  • ^ This guy is amazing.

  • *****


  • Posts: 4411
Re: Avisaria
« Reply #15 on: November 27, 2008, 07:25:59 PM »
Ok. Thanks.


-Gandolf

Gan


  • Administrator

  • ^ This guy is amazing.

  • *****


  • Posts: 4411
Re: Avisaria
« Reply #16 on: November 27, 2008, 10:40:13 PM »
I have more bad news. Turns out that tomorrow is Thanksgiving. I probably won't have very much time to work on Avisaria.

I guess we will see how much I get done. Beta testing might be delayed a day or two.

-Gandolf

Mystor


  • GMG-er

  • **


  • Posts: 696

  • I am the myst that consumes us all.
Re: Avisaria
« Reply #17 on: November 27, 2008, 11:20:32 PM »
I can wait...

Mist
"I'll lie to him."
"And if that doesn't work?"
"Then I'll tell the truth. We're allowed to do that, in emergencies. We can't plan for everything, you know."
   -Colonel Graff, Ender&

GMG Tim


  • Administrator

  • GMG-er

  • *****


  • Posts: 465
Re: Avisaria
« Reply #18 on: November 28, 2008, 02:50:14 AM »
Thanksgiving is tomorrow for you? It was today for me-- whereabouts you from? (Davis, California here)

Ghost

Gan


  • Administrator

  • ^ This guy is amazing.

  • *****


  • Posts: 4411
Re: Avisaria
« Reply #19 on: November 28, 2008, 05:36:41 AM »
Thanksgiving's now today. I live in Kansas.


-Gandolf
P.S. That blitz sale at Wal-Mart was crazy. My brother, sis, her husband, and I went through it in 25 minutes. Usually it takes an hour to get a loaf of bread.

Swamp7hing


  • GMG-er

  • **


  • Posts: 751

  • I come from the swamps.
Re: Avisaria
« Reply #20 on: November 28, 2008, 10:49:37 AM »
Being Canadian, thanksgiving was over a while ago. Ahh well. How was it for you guys?

Gan


  • Administrator

  • ^ This guy is amazing.

  • *****


  • Posts: 4411
Re: Avisaria
« Reply #21 on: November 28, 2008, 01:16:52 PM »
Wait. Thanksgiving was yesterday, but my family did it today for some reason.

Quote
How was it for you guys?

Very good. I cleaned dishes all morning so my brothers could have the "After Thanksgiving meal" dishes. Yeah, now I have a free hour doing whatever I want. (Avisaria!)

-Gandolf

alias


  • Guest
Re: Avisaria
« Reply #22 on: November 28, 2008, 04:39:46 PM »
awwww man i dont even get thanksgiving, and my Chritmass is in like 35 degrees (celsius, thats 95 fahrenheit). holidays suck in australia

GMG Tim


  • Administrator

  • GMG-er

  • *****


  • Posts: 465
Re: Avisaria
« Reply #23 on: November 28, 2008, 06:47:18 PM »
Quote
Being Canadian, thanksgiving was over a while ago. Ahh well. How was it for you guys?

Lots of delicious food. Can you ask for more?

Ghost

Gan


  • Administrator

  • ^ This guy is amazing.

  • *****


  • Posts: 4411
Re: Avisaria
« Reply #24 on: November 28, 2008, 09:42:04 PM »
Quote
Can you ask for more?
Yes! More progress. ;)

I successfully melded the tile engine into the client. Not only can you chat, but you can also walk around.
Only three(!) more things till it's beta testing time.
(1) Make the player's coordinates able to be sent to the server and to all clients so everyone can see each other.
(2) Finish registration/login to save coord/stats.
(3) Iron out bugs and make the interface look smoother/better.


-Gandolf
« Last Edit: November 30, 2008, 03:42:47 PM by Gandolf »

HarryCaray


  • GMG-er

  • **


  • Posts: 119

  • I love YaBB 1G - SP1!
Re: Avisaria
« Reply #25 on: November 28, 2008, 10:51:49 PM »
I got drunk early thankgiving morning playing a lot of beer pong. Had a blast!

Too bad I can't test, don't have a PC!

Gan


  • Administrator

  • ^ This guy is amazing.

  • *****


  • Posts: 4411
Re: Avisaria
« Reply #26 on: December 02, 2008, 07:17:25 AM »
Small news update:

So far I have made the client send the player's coordinates to the server, the server stores it and sends all online player coordinates to every client online.

This is where I ran into a bug. When all the coordinates are sent to the clients, there are 3 strange characters before the sent data. Now I think I've figured out the problem, and it should be fixed today.

Player-see-player should be finished today. Though the code is very messy and still in the alpha stage. I don't think the server could hold 50 people being online at once, it would be incredibly laggy and might freeze the server with all the data being sent and recieved. I will fix this. Eventually. When I rewrite the whole thing.


-Gandolf

Teruri


  • GMG-er

  • **


  • Posts: 167

  • This personal text couldn\'t be worse
Re: Avisaria
« Reply #27 on: December 02, 2008, 09:03:53 AM »
Sounds cool. ^^ I could test it, but if you don't need any more beta testers.
(yes I have windows vista, but it sucks xD)

Too bad the character coordinate send thing doesn't work :S
« Last Edit: December 02, 2008, 09:04:18 AM by Teruri »
Max 500; characters remaining: 466

Gan


  • Administrator

  • ^ This guy is amazing.

  • *****


  • Posts: 4411
Re: Avisaria
« Reply #28 on: December 02, 2008, 05:26:04 PM »
We could use more beta testers, though you will have to wait a while longer.

Bad/Good News:
Good news - Players can see each other, talk, and move around. The server can hold much more than 50 people online at one time without lagging.

Bad news - The code is so messy, there are some bugs, and it is very unorganized. I am recoding it. Re-writing the whole thing. So It's going to be a while longer before it's actually ready to be beta test. At least a few weeks. I am also redoing the system of how it works to be more role play and server friendly.


-Gandolf

WarHampster


  • GMG Extraordinaire

  • ***


  • Posts: 1501

  • The People's Moderator
    • Arcade of the Absurd
Re: Avisaria
« Reply #29 on: December 02, 2008, 07:02:41 PM »
I would never have the patience to completely recode something like that :P

I can beta test if you need more people.