Finally made something worth showing.
PhysicsCreatorWhat you can do:
- Make boxes and circles.
- Move them, set properties.
- Test the simulation.
What you will be able to do: (when I get around to it)
- Make polygons and ropes.
- Connect objects through joints.
- Be able to resize shapes, ex: radius, width, height, points.
- Save and load as a text file.
- Load into Sc.
Ah, here's a demo in case you don't want to download:
PhysicsCreator DemoYou guys excited, disappointed, horrified? You gotta admit, this runs so much better than it does in Sc.
Time to go test this on my old G3...
EDIT: Runs amazing on my G3. Fast! Even with hundreds of shapes. Now imagine if I used OpenGl to draw... probably double performance.
If only Sc was written in Obj-C. It could have this kind of speed.