Topic:   WarHampster's Game   (Read 29255 times)


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Tireas Dragon


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Re: WarHampster's Game
« Reply #45 on: November 08, 2008, 09:54:47 AM »
So its like Diablo?
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WarHampster


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Re: WarHampster's Game
« Reply #46 on: November 08, 2008, 10:49:18 AM »
Not really...

Ok, so when you get into a battle you're magically transported to a grid. Then, you highlight the tiles along the path that you want your character to move along. Then you can click redo to reselect the path, or click move. Selecting move makes your character travel along the path you selected. Then, it's the AI's turn to move. The AI does the same thing, it selects a path of tiles to move along, and then follows that path. After the movement phase is over, the battle starts. You and you opponent can move around freely within a small area around the tile that you moved to during the movement phase. You can click in a direction to fire a long ranged weapon in that direction, you can hit the space bar to preform a melee attack, or you can use an item. All of that occurs in realtime. After 11 seconds, the real time battle phase is over. The health lost by you and your opponent during the battle phase is subtracted from your current health points. If either of you are out of hit points, then the battle is over. If not, then it goes back to the movement phase and the process start over from your current positions.

I don't think I can be any more clear than that...

Silverwind


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Re: WarHampster's Game
« Reply #47 on: November 08, 2008, 01:18:17 PM »
That's really astounding for a SC game Hampster. :) How big is the grid? And is it scrollable or full view?
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Tireas Dragon


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Re: WarHampster's Game
« Reply #48 on: November 08, 2008, 03:13:56 PM »
What if both of you are out of hitpoints?
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Silverwind


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Re: WarHampster's Game
« Reply #49 on: November 08, 2008, 05:00:04 PM »
Quote
What if both of you are out of hitpoints?
Chuck Norris wins.
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Swamp7hing


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Re: WarHampster's Game
« Reply #50 on: November 08, 2008, 05:06:51 PM »
Quote
What if both of you are out of hitpoints?

Quote
Chuck Norris wins.

QOTW.

(Quote of the Win)
« Last Edit: November 16, 2008, 10:00:30 AM by Swampthing »

WarHampster


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Re: WarHampster's Game
« Reply #51 on: November 08, 2008, 07:14:28 PM »
Quote
That's really astounding for a SC game Hampster. :) How big is the grid? And is it scrollable or full view?

Thanks :)

The grid is 170 tiles, but due to my new tile engine all you have to do to increase the grid size is add some more zeros (representing empty spaces) or ones (obstacles) to the map's code... nothing else need be changed. Currently the the battle maps are non - scrollable... that would really mess up the AI pathfinding, which is pretty complicated as is. I can always add little arrows at the edges of the screen that you can walk into to go to the next map screen, but I think that keeping the normal battles restricted to one screen would be better.

If everyone runs out of health, I win.

Tireas Dragon


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Re: WarHampster's Game
« Reply #52 on: November 08, 2008, 08:20:03 PM »
And in this game, Who are you?
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Charlo


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Re: WarHampster's Game
« Reply #53 on: November 08, 2008, 08:41:04 PM »
That engine sounds amazing, keep it up.

WarHampster


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Re: WarHampster's Game
« Reply #54 on: November 08, 2008, 08:57:53 PM »
Thanks, I hope to be able to release a tech demo soon.

Quote
And in this game, Who are you?
That was a joke. However if when the game comes out you see some guy with wings wearing a gas mask, its probably me.
« Last Edit: November 08, 2008, 08:58:16 PM by WarHampster »

Tireas Dragon


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Re: WarHampster's Game
« Reply #55 on: November 08, 2008, 09:32:49 PM »
Cool so you can fly and are immune to airborne diseases. THATS AWESOME
I must be dreaming (wake up me wake up) How could this have happened. Tireas' cry when he found his computer fallen over in his chair with it's screen shattered.

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Re: WarHampster's Game
« Reply #56 on: November 10, 2008, 12:59:59 AM »
And practical

EqwanoX


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Re: WarHampster's Game
« Reply #57 on: November 14, 2008, 12:14:01 PM »
wouldnt both characters just walk up to each other and button-mash the space bar? there isnt much strategy

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Re: WarHampster's Game
« Reply #58 on: November 14, 2008, 12:42:36 PM »
If you want to walk up to an enemy and just spam the space bar then go ahead, but you'll get ripped up pretty quickly by the AI, who will realize what you're doing and hit you with a long range attack.

EqwanoX


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Re: WarHampster's Game
« Reply #59 on: November 15, 2008, 01:52:46 PM »
how can it hit me with long range when im right in its face smashing space bar