The character in the HTML5 version needs to move faster. Also, I suppose I should maybe draw a storyboard thingamabob/write some scripts (not code) because I'm the story dude. Also, in-game dialog would be cool. Like, in the middle of a level, someone gives you hints or say something, or maybe when you go up to a computer a box comes up at the bottom of the screen with an evil message from the AI. I'm not volunteering, but if someone wanted to do the voices of the characters for cutscenes, that would give the game a bit more of a professional feel to it.
Just a thought about screen size:
How big are we gonna make it. I think it should take up the entire window.
And levels:
Do the old levels work in the new code, or do we need someone to translate them? I could do that if you want.