Topic:   Slide Drop released on Android for ONE DOLLA   (Read 371 times)


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Connors


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Slide Drop released on Android for ONE DOLLA
« on: January 01, 2018, 05:10:46 PM »
https://play.google.com/store/apps/details?id=com.Loneship.CoinDrop

I released an app! It's not attracting much attention except for friends I shared it with right now, but it was a great learning experience. I ported one of my old Puzzlescript.net projects to Unity, added one mechanic (munchers can be upside-down now) and some new levels. I chose this game to port since it had simple controls that feel nice on mobile.

If I did it again, I would aim for a free app with ads. Unless it's a much larger project, that is. We'll see what happens! I have a few ideas for what to make next, been prototyping some stuff.
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"In a great game, the character must never perfectly obey the user's command"
 - Tim Rogers

http://connorspuzzles.tumblr.com/

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Re: Slide Drop released on Android for ONE DOLLA
« Reply #1 on: January 07, 2018, 12:09:41 AM »
This is very cool! I'll install it on one of my Android devices shortly and give it a try.

Also, super excited to see that this community still has (some) signs of life!

Cheers!
Tim

Connors


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Re: Slide Drop released on Android for ONE DOLLA
« Reply #2 on: January 12, 2018, 05:38:40 PM »
Thanks Tim, perhaps you can leave a review if you enjoy it?
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"In a great game, the character must never perfectly obey the user's command"
 - Tim Rogers

http://connorspuzzles.tumblr.com/

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Re: Slide Drop released on Android for ONE DOLLA
« Reply #3 on: March 28, 2018, 10:22:57 PM »
Maybe look into a PO BOX? Why is Google publishing what appears to be your home address on the info page for the app?

Developer
connor@loneshipgames.com
813 (redacted) Dr. NE, (redacted), New Mexico

Connors


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Re: Slide Drop released on Android for ONE DOLLA
« Reply #4 on: April 12, 2018, 01:10:21 PM »
A PO box is the easiest way around that, yes. It costs money though... Probably worth it if I keep making mobile games.

I got the Windows build on itch.up by the way
https://connorses.itch.io/slide-drop
I'm working with a friend to make a iOS and maybe a mac build, but its not priority because this game really hasn't been profitable at all. ::)
Warning: The above post may have been modified multiple times.

"In a great game, the character must never perfectly obey the user's command"
 - Tim Rogers

http://connorspuzzles.tumblr.com/