What would we make with puzzle script?
I was thinking we could all make our own creations in Blender and then put them in the same scene together into an animation with self-recorded voices.
But Blender's too sophisticated, not everyone here knows how to use it.
I like the idea of having a simple editor such as puzzle script's that runs in a web browser.
I also like the idea of muliplayer. Single player games are decent but add actual people interaction and it can get 10* funner.
I've had something brewing in the back of my head for a little while. HTML5 GM was pretty nice when it worked. Though it's vastly obsolete now. It's ugly and the code is ugly.
Maybe I can make a new GameMaker similar to Puzzle Script. Such that it's simple and clean. Uses a very easy way of setting up a game. But perhaps the difference is that the editor is half the game.
I'm thinking of a Multiplayer Game Maker (MGM). You create a world and the world has basic properties. The default properties would be just a plain green background with circles that are the players. Anyone can enter the world if given a link and if given permission from the world's owner, they can edit the properties of the world.
The properties would be object properties. Properties of the players, of the world, of the objects in the world. In the game, the user would be able to edit the behavior of the objects.
Any properties changed in the game would be reflected real time in the game. Like changing the players from circle shapes to square shapes.
The fun part about it is that it's already online and multiplayer. As soon as you make the world, boom multiplayer with all it's magicalness handled by the server.
Dart would make this idea so much easier to create than HTML5 GM was with Javascript.
The hard part would be making the specification for how the user is able to alter the game.
Perhaps a specification similar to how Starbound is modded. It's modding capabilities are very easy yet work flawlessly in multiplayer.