Topic:   WIP Puzzlescript Games   (Read 1682 times)


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Connors


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WIP Puzzlescript Games
« on: February 08, 2014, 03:48:32 PM »
http://www.puzzlescript.net/play.html?p=8837998

This link always loads the current code of one of my WIP puzzlescript games, and it's subject to change. I'm just posting it so people can comment on the game so far. As usual feel free to click "hack" to see the code or play with the level editor, and let me know if you make anything interesting. ;)
Warning: The above post may have been modified multiple times.

"In a great game, the character must never perfectly obey the user's command"
 - Tim Rogers

http://connorspuzzles.tumblr.com/

Connors


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Sokobot
« Reply #1 on: February 19, 2014, 04:56:15 PM »
http://www.puzzlescript.net/play.html?p=9065838
This link will always load the current saved version of the game.

Instructions:

Arrows: move cursor
Action button: set commands in the boxes

The boxes are the instruction list for the robot.
Program the bot to push all crates onto targets.

PS: You can expect this to change frequently, I plan to eventually include a lot of levels ranging from simplistic to way hard. You can click hack to see the code and to use Puzzlescript's built-in level editor. (HINT: command-click any ASCII level to load it in the editor)
Warning: The above post may have been modified multiple times.

"In a great game, the character must never perfectly obey the user's command"
 - Tim Rogers

http://connorspuzzles.tumblr.com/

Connors


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Zoop Demake
« Reply #2 on: February 28, 2014, 09:28:07 AM »
http://www.puzzlescript.net/play.html?p=9258478
De-make of the color matching game Zoop.
Arrows to move, 'x' to zoop shapes
Don't let the shapes reach the center

I'll let you guys figure out the other rules, it's not too complex.
Warning: The above post may have been modified multiple times.

"In a great game, the character must never perfectly obey the user's command"
 - Tim Rogers

http://connorspuzzles.tumblr.com/