Topic:   roll call   (Read 12595 times)


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EqwanoX


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roll call
« on: January 26, 2015, 07:01:06 PM »
i remember people doing this once in a while on the old gmg. i havent been  involved that much latley and just wondering whos still around, dont think ive seen many posts from silverwind or mike (or anybody) in a while, hard to keep track

Gan


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Re: roll call
« Reply #1 on: January 26, 2015, 07:42:16 PM »
I'm still here. (I know Connors and Zoo are as well.)

Connors


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Re: roll call
« Reply #2 on: January 26, 2015, 11:33:56 PM »
darn right
Warning: The above post may have been modified multiple times.

"In a great game, the character must never perfectly obey the user's command"
 - Tim Rogers

http://connorspuzzles.tumblr.com/

Silverwind


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Re: roll call
« Reply #3 on: February 17, 2015, 10:40:09 AM »
I only check in once a month or so, if even, but I still love game design and would love to make one last RPG in javascript one day. I've no excuse for not brushing up on coding.

You guys up to much?
I survived the spammage of 2007

Connors


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Re: roll call
« Reply #4 on: February 17, 2015, 11:57:44 AM »
I've taken to doing more stuff behind-the-scenes without always posting about the work-in-progress things because I don't want to say I'm making something when I'm just going to wind up abandoning it... I have been busy, though! I'm trying to decide on one project that I feel like i can stick with for a longer period. It's probably this Cave Story mod. hehe.
Warning: The above post may have been modified multiple times.

"In a great game, the character must never perfectly obey the user's command"
 - Tim Rogers

http://connorspuzzles.tumblr.com/

Gan


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Re: roll call
« Reply #5 on: February 17, 2015, 02:19:00 PM »
I only check in once a month or so, if even, but I still love game design and would love to make one last RPG in javascript one day. I've no excuse for not brushing up on coding.

You guys up to much?
Don't worry about it, you'll have plenty of time to make awesome games when you're past the pearly gates.

I've been experimenting with ways of getting things done. Coding things specifically. I've been working on a space game for more than two years, converted it across 5 languages and am now finally in a spot where it might get finished.

Silverwind


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Re: roll call
« Reply #6 on: March 13, 2015, 05:51:58 AM »
Awesome! :D That space game's taken on so many different forms over the years.
I survived the spammage of 2007

Connors


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Re: roll call
« Reply #7 on: March 13, 2015, 12:28:09 PM »
Gan hasn't been on Skype he may have forgotten about it again.
Warning: The above post may have been modified multiple times.

"In a great game, the character must never perfectly obey the user's command"
 - Tim Rogers

http://connorspuzzles.tumblr.com/

Gan


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Re: roll call
« Reply #8 on: March 13, 2015, 01:39:06 PM »
I make a bit of progress each month.

Al Staffieri


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Re: roll call
« Reply #9 on: April 12, 2015, 06:37:21 AM »
I still stop by here once in a while. I haven't done any real programming in some time. I miss it.

Zoo


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Re: roll call
« Reply #10 on: April 12, 2015, 09:45:07 AM »
I barely ever do game making stuff anymore, but I do music stuff and usually post it here. So that's nifty I guess.
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EqwanoX


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Re: roll call
« Reply #11 on: April 12, 2015, 10:06:02 AM »
yea i miss game design, i love creating, but its just so time consuming. i wish i could work on making my animations more fluid and expand on Mystic Legend II

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Re: roll call
« Reply #12 on: April 12, 2015, 02:36:53 PM »
I've been checking in every 1-2 months.  I've been programming some things, trying to build a portfolio to help me get a programming job, but I'm not into game-making anymore.

Connors


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Re: roll call
« Reply #13 on: April 13, 2015, 11:40:27 AM »
At the moment, school is priority for me. I also need a Summer job soon. I work on other projects when I can. I want to put together an iPhone app based on one of the games I designed in Puzzlescript. I still do puzzles sometimes, by the way, and usually post finished ones on connorspuzzles.tumblr.com so go and actually look at it maybe? [/shamelessselfpromotion]

I'm also trying to improve my storytelling skills. I still want to make an RPG, maybe a Zelda style thing.
Warning: The above post may have been modified multiple times.

"In a great game, the character must never perfectly obey the user's command"
 - Tim Rogers

http://connorspuzzles.tumblr.com/

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Re: roll call
« Reply #14 on: April 15, 2015, 10:45:02 PM »
I'm still here too. More into web development than game-making at the moment.