Topic:   iPhone RPG: World Mapping   (Read 3929 times)

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iPhone RPG: World Mapping
« on: March 31, 2010, 02:05:04 PM »
This thread is for all you mappers. We want your opinion and guidance on how the iPhone RPG world should be set up.
Of course Gnome as the official mapper will be heading it so all things mapping have to go through him.

Gnome, you have the current world file so if you could upload it that'd be wonderful.

Just comment on what you like/dislike, post maps you've made, or ideas on new areas in the world.

P.S. The current World Editor is in another thread so you can download it there until I post a link.


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Re: iPhone RPG: World Mapping
« Reply #1 on: March 31, 2010, 02:19:05 PM »

I really need some plot and tiles to continue.

here is the current world:
(town + dead town quest)
This Cannot be, NOOOOOOOO!!!!

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Re: iPhone RPG: World Mapping
« Reply #2 on: March 31, 2010, 02:53:15 PM »
Are we going with the settler story? If so I reckon the town should be smack in the middle of the overworld with a dungeon in each primary compass direction. Something simple like a woods to the east, a marsh to the south, a graveyard to the west and a cave to the north. I think we've enough enemy sprites as is to accommodate for the marsh and woodland, but we might need a few more undead variants for the graveyard and a subterranean race for the cave. Maybe Troglodytes.

Anyways, just tossing ideas. Feel free not to catch them. ;D
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Re: iPhone RPG: World Mapping
« Reply #3 on: March 31, 2010, 03:45:47 PM »
I'll catch a few of those.
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Re: iPhone RPG: World Mapping
« Reply #4 on: June 01, 2010, 03:03:07 PM »
That would mean we only have to have the 1 town! :D
It's perfect for a relatively simple game. (we dont want it to be too long right?)
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