Topic:   Level Designers Wanted [Puzzlescript] (Apply Within)   (Read 3713 times)


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Connors


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Level Designers Wanted [Puzzlescript] (Apply Within)
« on: October 29, 2013, 11:42:33 PM »
http://www.puzzlescript.net/play.html?p=7227146

It's a retro sci-fi themed sokoban game... IN SPACE!

Move crates by hovering over them and pulling them. Move off the crate to un-stick yourself.

Click the "hack" link on the page to go in and make levels.
Requirements:
ʉۢ Solveable (all crates in place and character can reach airlock)
ʉۢ Contains a puzzle with a solution that isn't too similar to puzzles that are already made

Tell me if you got a question about the game mechanics or if you think I should change something in the game. I want the rules to be clear to new players.
Warning: The above post may have been modified multiple times.

"In a great game, the character must never perfectly obey the user's command"
 - Tim Rogers

http://connorspuzzles.tumblr.com/

Connors


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Re: Level Designers Wanted [Puzzlescript] (Apply Within)
« Reply #1 on: October 30, 2013, 02:32:42 AM »
http://www.puzzlescript.net/play.html?p=7228326

ADDED IN THIS VERSION:
•Changed graphics for
 - crates
 - floors
 - raised floors
 - fence is green (I liked the red color but I think it's more intuitive now)
•Added Robot helper!
 - 'X' to switch characters like in Heroes of Sokoban
 - Can go under the fences
 - Pushes crates like normal Sokoban
 - Falls in holes like a dummy
 - Reminder message if you bump him
•2 new levels

This thing was a godsend.
http://streamingcolour.com/liveapps/puzzlescript/psspriteeditor/
Warning: The above post may have been modified multiple times.

"In a great game, the character must never perfectly obey the user's command"
 - Tim Rogers

http://connorspuzzles.tumblr.com/