P.S. There is a way to make the engine scrollable. Load 5 separate maps at one time and have the map coord. offset by the other maps. I'm going to see if I can create it in vb.net. You don't really have to change the engine, just have it run 5 times for all 5 maps.
Sounds great! Want an invite for Moola gan?
I am trying to understand what you are asking. Are you trying to make it load bigger maps?
What's a Moola?Yes, but not only that, this will make the maps scrollable and keep the character centered in the middle of the screen.-Gandolf
Yes, but not only that, this will make the maps scrollable and keep the character centered in the middle of the screen.
' Gridlayout$ is the gridGridlayout$ = "long stuff that tell what are walls and what aren'tGridlayout2$ = "additional stuff that was inserted incase original Gridlayout exceeded 255 characters"Gridlayout3$ etc.'now I am going on the basis that all the squares are 48 x 48 so this'is how is is coded for them. We are going to have a grid size thats is '40 x 40 squares.SPRITE 2 centerofscreenX centerofscreenY man.gifON KEYDOWNIF keydown$ = "UPARROW" THEN manV = manV - 1IF keydown$ = "DOWNARROW" THEN manV = manV + 1IF keydown$ = "LEFTARROW" THEN manH = manH - 1IF keydown$ = "RIGHTARROW" THEN manH = manH + 1checknumber = manV * 40checknumber = checknumber - 40checknumber = checknumber + manHsetcheck$ = Gridlayout$IF checknumber > 255 THEN setcheck$ = Gridlayout2$ checknumber = checknumber - 255END IFIF checknumber > 255 THEN setcheck$ = Gridlayout3$ checknumber = checknumber - 255END IF'etccheck$ = MID$ setcheck$ checknumber 1IF check$ = "1" THEN IF keydown$ = "UPARROW" THEN manV = manV + 1 IF keydown$ = "DOWNARROW" THEN manV = manV - 1 IF keydown$ = "LEFTARROW" THEN manH = manH + 1 IF keydown$ = "RIGHTARROW" THEN manH = manH - 1ELSE IF keydown$ = "UPARROW" THEN worldY = worldY + 48 IF keydown$ = "DOWNARROW" THEN worldY = worldY - 48 IF keydown$ = "LEFTARROW" THEN worldX = worldX + 48 IF keydown$ = "RIGHTARROW" THEN worldX = worldX - 48END IFSPRITE 1 worldX worldY Worldmap.gifEND KEYDOWN