Game Maker's Garage Forum

Game Maker's Garage => Announcements => Topic started by: Gan on July 30, 2008, 11:05:00 PM

Title: ScAnimate Alpha
Post by: Gan on July 30, 2008, 11:05:00 PM
I've just finished the first Sc/Gm animation maker. Based off of the drawing program and spaceship maker, you have 49 blocks and an infinite amount of frames to make any movie you want.

Though there is a catch. Sc can't handle many sprites moving at once, so your animation may look a bit choppy or may move at different times. I believe I will convert this to tnt, which it will than run perfect, smoothly, and have unlimited sprites.
This is the first version, in later versions I will update it according to bugs and new features.

Download:  http://www.mediafire.com/?m4ej0dn4xyj

So, what do you guys think? Comments, suggestions, ideas?


-Gandolf
Title: Re: ScAnimate Alpha
Post by: Tireas Dragon on July 31, 2008, 12:53:52 AM
Um... How does it work I try to make a picture but when I click nothing happens. I click new block then 1 appears in the corner and I can't move it? How do you use this? When I figure it out then I can judge it.
Title: Re: ScAnimate Alpha
Post by: Gan on July 31, 2008, 02:52:19 PM
You click on the square to move it, than click next to make a new frame. Move the square, click next again, and keep going to make a movie. Save, go back to main menu, click the "Animate Player", load animation and play it.

When you click the square, you have to click the square with the exact middle of the mouse pointer, else it won't work.


-Gandolf
Title: Re: ScAnimate Alpha
Post by: Tireas Dragon on July 31, 2008, 03:45:11 PM
Ok now I can make a file. But when I go try to play it it doesn't work.
Title: Re: ScAnimate Alpha
Post by: Gan on July 31, 2008, 03:50:28 PM
When you go to Animate Player, type in N when a prompt comes up. Then go to the open file button. Find your file and load it. Then click play. The lower the number you type in play, the faster the animation will be.


-Gandolf
Title: Re: ScAnimate Alpha
Post by: Tireas Dragon on July 31, 2008, 04:26:35 PM
No still doesn't work just moves a pixel then its stop working. Not even the waving hand works.
Title: Re: ScAnimate Alpha
Post by: Gan on July 31, 2008, 04:29:26 PM
Strange. Is repeat on?
If it still doesn't work, could you tell me everything you did detailed?


-Gandolf
Title: Re: ScAnimate Alpha
Post by: Tireas Dragon on July 31, 2008, 04:43:35 PM
I opened SC animate Carbon.
I clicked on animate Player
I type N
I pressed "Open File to Play"
I selected "Waving Guy"
I clicked open
I then Pressed "Play File"
I typed "1000"
Then nothing happened and repeat was set to off.
Title: Re: ScAnimate Alpha
Post by: Gan on July 31, 2008, 04:48:21 PM
Haha.  The higher number you pick, the slower the movie will run. The number you pick is the number of miliseconds you will have between each frame.

Try typing in 5.


-Gandolf
Title: Re: ScAnimate Alpha
Post by: Tireas Dragon on July 31, 2008, 04:52:21 PM
It said Milliseconds which is = to 1/1000 of a second if I type 1000 it should be 1 second in between each frame. It seems to be more of a 1/10 of a second rather than a millisecond.
Title: Re: ScAnimate Alpha
Post by: Gan on July 31, 2008, 05:25:38 PM
60 milliseconds = 1 second.

10000 = Lots of minutes.


-Gandolf
Title: Re: ScAnimate Alpha
Post by: Silverwind on July 31, 2008, 05:30:24 PM
Quote
60 milliseconds = 1 second.

10000 = Lots of minutes.


-Gandolf
And... that makes Roguesoft's Quote of the Month! ;D
Title: Re: ScAnimate Alpha
Post by: Tireas Dragon on July 31, 2008, 05:36:42 PM
Millisecond IS 1/1000 of a second look it up. Definition of Millisecond (http://dictionary.reference.com/browse/millisecond)
Title: Re: ScAnimate Alpha
Post by: Silverwind on July 31, 2008, 05:38:44 PM
I thought a Millisecond was a 1th of a second?
Title: Re: ScAnimate Alpha
Post by: Tireas Dragon on July 31, 2008, 05:46:55 PM
A 1th? do you mean a 10th?
Title: Re: ScAnimate Alpha
Post by: Swamp7hing on July 31, 2008, 05:49:52 PM
LOL! Random conversation!
Title: Re: ScAnimate Alpha
Post by: Silverwind on July 31, 2008, 05:51:48 PM
Nah, I always thought it was a 1th. As in, I thought there was 100 milliseconds in a second.

So then, what's a 1th of a second called?
Title: Re: ScAnimate Alpha
Post by: Tireas Dragon on July 31, 2008, 05:54:44 PM
A centisecond? Here's a link to a conversion table http://www.mathnstuff.com/math/spoken/here/2class/110/milli/metric.htm?first=0&result=0&third=0&trouble=0&that=0&them=0&those=1000000
Title: Re: ScAnimate Alpha
Post by: Gan on July 31, 2008, 07:44:47 PM
Well.... hmm. I always thought that sense time such as minutes and seconds were 60, that milliseconds would be 1/60th of a second.


-Gandolf
Title: Re: ScAnimate Alpha
Post by: Tireas Dragon on July 31, 2008, 07:48:33 PM
What about days being 24 hours?
Title: Re: ScAnimate Alpha
Post by: Gan on July 31, 2008, 07:56:08 PM
Days are based off the rotation of the earth so that is out of the equation, where seconds aren't based off of it.


-Gandolf
Title: Re: ScAnimate Alpha
Post by: Tireas Dragon on July 31, 2008, 09:01:19 PM
Well lets see a second is 9,192,631,770 periods of the radiation corresponding to the transition between the two hyperfine levels of the ground state of the caesium 133 atom. A minute is 60 seconds, an Hour is 60 minutes, a day is 24 hours, and a Year is about 365.2425 days. So technically seconds are based off it.
Title: Re: ScAnimate Alpha
Post by: Gan on August 01, 2008, 12:05:03 AM
Crazyness. I didn't understand the first sentence.


-Gandolf
Title: Re: ScAnimate Alpha
Post by: HarryCaray on August 01, 2008, 01:08:40 AM
1/60th of a second is a tick ( in the programming world at least)
Title: Re: ScAnimate Alpha
Post by: Silverwind on August 01, 2008, 04:45:52 AM
Quote
Well lets see a second is 9,192,631,770 periods of the radiation corresponding to the transition between the two hyperfine levels of the ground state of the caesium 133 atom.
..... yep, I'll have a mug of whatever he's drinking! ;D
Title: Re: ScAnimate Alpha
Post by: Tireas Dragon on August 01, 2008, 08:33:10 AM
Well I don't really understand the first sentence either. I believe it is just how much radiation comes from a casesuim 133 atom every second, whatever that is. I believe atomic watches use this system. I got my information here (http://en.wikipedia.org/wiki/Second)
Title: Re: ScAnimate Alpha
Post by: Zoo on January 13, 2011, 05:41:17 PM
Could you reupload it to mediafire. It is "invalid or deleted"
Title: Re: ScAnimate Alpha
Post by: Gan on January 13, 2011, 05:49:33 PM
I think it's long gone. Switch computers too many times, doubt I still have it.
Title: Re: ScAnimate Alpha
Post by: WarHampster on January 13, 2011, 07:04:44 PM
I have a folder on one of my external drives that is filled with old SC projects, I probably have ScAnimate in there. I'll check... soon, not at home right now.
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