Game Maker's Garage Forum
Game Maker's Garage => Trash Talk => Topic started by: GabrielCA on April 06, 2010, 09:10:51 PM
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The oldest games I remember playing are "Teachers are Disappearing" and Circuit11's games, which were both published before Y2K and both strictly card-based.
Throughout time, GameMaker games change much...
For example, most newer games are not card-based as the old ones were and use advanced features (such as the keyboard) that didn't exist at all a few years ago.
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Epicus.
EDIT: 1 minute reply? Thats gotta be some kind of record!
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I am indeed surprised at the promptness of this response.
The files are not timestamped, but I suppose Epicus was made circa 2008 or so.
Circuit11's old games are so old/cool they are probably in the Web Archive by now
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The oldest GM game I remember is Dude 2000 I am pretty sure it is not the oldest one I have played. But it is one of the first.
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I think the oldest one I've played was the one I made...
Battle to the Princess
Involves no coding and I made it back... Too long ago to remember. I think it was when I was around 8. Maybe in elementary school...
-Gan
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The oldest games I remember playing are "Teachers are Disappearing" and Circuit11's games, which were both published before Y2K and both strictly card-based.
Throughout time, GameMaker games change much...
For example, most newer games are not card-based as the old ones were and use advanced features (such as the keyboard) that didn't exist at all a few years ago.
I remember that one.
Sams Life or world or something. I think that was my oldest.
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I think Teachers are Disappearing, Greece and Triumviri are probably the oldest games I've played. Oh, GM Fighting is pretty old as well.
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Teachers are Disappering was the first one I found. I didn't get it.
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I think the first GM game I played was Cube Wars. It was an adventure-ish game set in an office building, made by Diordna.
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I cant remember the name but I played A cyber punk game made in GM 2.
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I recall playing Second Terror Protocol, wish I knew where that went. It was pretty good.
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I recall playing Second Terror Protocol, wish I knew where that went. It was pretty good.
Here is a download link :
http://www.mobuli.com/downloads/2TP.sit
It's 7.9 Megabytes. It expands and runs on Mac OS 9.
For the record, it was completed in May 1999.
You might want to carbonize it if you're on a newer Mac...
Note to GMG administration : your archived copy of 2TP.sit isn't the right size and doesn't expand.
[EDIT] Wow ! One of the rare GM games (other than SecretAgentBob's) that includes pre-rendered CGI movies.
Pretty impressive for its time.
[EDIT] It seems the author of 2TP is a movie/TV producer.
http://www.imdb.com/name/nm2087340/
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About 2TP, here is an image from the author's website :
(http://www.mobuli.com/images/2tp.jpg)
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It seems the author of 2TP is a movie/TV producer.
Javier Rodriguez made 2 GameMaker games before he got into making movies. His first GameMaker game was Space Can Suck which he made with GameMaker v.98b. He later updated it with v2.8 so it would run on OS 8 and he later gave me permission to convert it to the Carbon GM engine so it would run in OS X. You can download that game here:
http://alstaffieri.com/gamemakergames/Space_Can_Suck_v2_OSX.zip
EDIT: His first movie he made was Hit Man's Handbook. He produced it and had a acting part in it. I think he made it right after he made Space Can Suck. It was released on the web, but back then my computer and internet connection was too slow to view it effectively. I don't know if that short film is still available for download somewhere.
EDIT: Maybe I should update 2nd Terror Protocol to OS X as well. I don't remember if he ever actually finished that game.
EDIT AGAIN: Wow! I forgot about the Emergency Blow games
http://www.mobuli.com/projects.html
You can view the trailer for Hitman's Handbook, but I haven't found a good link to play the whole movie.
http://www.mobuli.com/hhb.html
He was also making the Space Can Suck game into a movie too.
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Javier Rodriguez made 2 GameMaker games before he got into making movies.
Like SuperAgentBob, who use to make some of the best GM games and now makes Internet movies...
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Maybe I should update 2nd Terror Protocol to OS X as well. I don't remember if he ever actually finished that game.
I would suggest that, it would give the game a better home.
I tried carbonizing it with GM Carbonizer v1.1b2 and it worked.
[EDIT] The game application's size (original and carbonized) is approx. 13 MB (very close to the 16 MB limit !)
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QoM was exactly 16 megs. I had to remove every scrape of template code from the engine to fit the limit.
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Why don't you use GM Toolkit to compress the graphics?
Most of the graphics in 2TP are 3D photographic-type and well suited for compression with JPEG. That should cut the size down a lot.
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I tried it out before the original release but there was a noticible reduction in quality.
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I remember once exceeding that 16 MB limit and then not finding any solution for fixing my broken file.
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I tried it out before the original release but there was a noticible reduction in quality.
That game appears to use line-art type graphics. You need to use PNG compression instead.
I can't seem to download it anymore. You should not use Mediafire or any of those places, they will delete your files.
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the oldest thing I can think of was when I had a demo of GM for OS 7 and I made a simple card-based game where you're an ant...
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I can't seem to download it anymore. You should not use Mediafire or any of those places, they will delete your files.
Nah, Mediafire only delete your files if your account is inactive for two months, and never provided your files are being downloaded at least once a month. I recommend their fabtabulous services to everyone!
Anyways, here's the game: http://www.mediafire.com/?i2i0qtjlr5y
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the oldest thing I can think of was when I had a demo of GM for OS 7 and I made a simple card-based game where you're an ant...
Wow, OS 7... That's far back.
I still have a working System 6 with HyperCard, which is somewhat similar to GM.
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Nah, Mediafire only delete your files if your account is inactive for two months, and never provided your files are being downloaded at least once a month. I recommend their fabtabulous services to everyone!
Anyways, here's the game: http://www.mediafire.com/?i2i0qtjlr5y
And guess what? They deleted the old QoM link.
If you need to host files you should get some GMG Hosting or I can even give you hosting on my server.
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And of course, the Web Archive doesn't archive these script-heavy sites.
[EDIT] Or the files you host on them
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And guess what? They deleted the old QoM link.
No, I deleted the old QoM link. It was old after all. ;D
If you need to host files you should get some GMG Hosting or I can even give you hosting on my server.
I'd love some file space actually. Ghost offered to host the roguesoft website a year or two back but I was reliant on Go Daddy's web page editor at the time. Now that I'm rather more efficient (and haven't got a bean for webhosting) I'd graciously accept the generous offer.
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Just let me know the domain name and I'll set it up. If you don't have a domain name then I can give you a subdomain maybe on macdevs.net.
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Wow, thanks kindly Mike! roguesoft.com is the new address.
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Speaking of hosting, Google will let you create a free page and upload files.
http://tinyurl.com/y2rwf6s
That's how I've been doing it.
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I do not recommend using Google Sites due to several limitations. Use either GMG hosting or my hosting.