we should allow any language to enter just to increase entries. personally i like makeing the best game i can in the simplest language, although sc was still pretty hard to learn
vb.net? are they any good? post em
I have recently gotten a PC and am learning VB.net (OMG IT IS EASY)Whoa! Need any help, tips, or criticism? I can help you with key input, resource files, classes, functions, subs, any kind of event handling, GDI+, Direct X, and just about every different kind of control.
If I can I may try to port games to windows like Gandolf
Mist
I can code in Silver Creator and (does the language even have a name? I'm going to call it Silver :)) Scheme, and I have a pretty good knowledge of C. If you give me a basic derived language I can figure it out pretty quickly, and I've played around with C++, C#, Python, and Ruby, and will be taking a Java programming class next semester.THTAT WOULD BE CRAZY!!!!!!!!!!!!!!
(!) Just had an idea... if you go ahead with this contest maybe I'll make a homebrew GBA or dreamcast game.
If you give me a basic derived language I can figure it out pretty quickly, and I've played around with C++, C#, Python, and Ruby, and will be taking a Java programming class next semester.LOL! sigh (noobs.), knowing what the commands do and actually useing them in junction with each other to make a full working engine are two completly different things. what im saying is, dont be silly you cant program. have you ever even made ANYthing?!
(!) Just had an idea... if you go ahead with this contest maybe I'll make a homebrew GBA or dreamcast game.
If you give me a basic derived language I can figure it out pretty quicklyOnce one has a good understanding of the concepts of programming then it is easy to figure out basic based languages...
Mist (PS Which language is better, C#.net or VB.net?)Which seems more appealing?
int? i = null;
object o = i;
if (o == null)
Console.WriteLine("Correct behaviour - runtime version from September 2005 or later");
else
Console.WriteLine("Incorrect behaviour - pre-release runtime (from before September 2005)");
Dim i As Integer
if i = NULL then
Messagebox.show("Correct behaviour - runtime version from September 2005 or later")
else
Messagebox.show("Incorrect behaviour - pre-release runtime (from before September 2005)")
End If
Why not just go for it and make his toes curl when you shove it in his socks? I would love to see you make some game like that.
You sir, are the noob here.
What have I said that gave you the impression that I know commands but not how to make a program?well, cause you havent made anything.... :o
Has anything that I've said on this forum led you to believe that I am a "noob"?yea, like everything you say is what noobs say. like this :"I'll take some time off of working on my game and make something truly epic. "... yea sure you will, why dont you just finish your game in the first place or post screens.....(cause you havent done anything)
Do I really have to go make something for you just to prove that I know a few languages?
(i know sc or gm arent "advanced ::) enough for you... I never said that.
Ugghh... don't use Silverlight. Stick to Flash or Flex-- they're much more widely distributed, and much more widely supported (because they've been around for so long).The problem is that silverlight is free and flash/flex costs $300+
Just to give you some insight into the game development world-- if you work for a company like EA or Blizzard, you'll be coding almost exclusively in C++ for the game engine. For online framework, it'll be a combination of Python, PHP, and MySQL.
Right now what I'm studying is information interfaces and data visualization. It ties in very nicely to game development. =D
Ghost
what have you done so far on the game your supposedly working on right now? i want pics or screencastWhy do you doubt me... like I said in my game's topic, I finished making a new tile engine, and have finished the character's movement during the movement phase on that new tile engine. I'm currently working on the AI's movement during the movement phase. What would be the point of posting screens or a movie of me highlighting tiles on a map and then the the character following that path... that is nothing that hasn't been done before in SC. When I finish the AI and the battle phase, then I'll feel like I've made something new and worthy of taking a movie of.
The problem is that silverlight is free and flash/flex costs $300+
Mist
Flex is actually free for students, and I believe they recently open-sourced their SDK. Getting Flex if you're a student is just a matter of scanning and uploading your student ID, and they email you a code.Yes, but I am not a university/college student...
Ghost
What would be the point of posting screens or a movie of me highlighting tiles on a map and then the the character following that path... that is nothing that hasn't been done before in SC. When I finish the AI and the battle phase, then I'll feel like I've made something new and worthy of taking a movie of.They're not very exciting... which is why I didn't want to post them.
or a sprite based inventory,I was thinking exactly that. :)
if we do an engine contest, we should attemp making battle engines that support multiple enemiesI am doing that ;D
I am doing that ;Dyouve done this?! how many enemies and allys does your engine support? can you give a screen? im curious of the layout and how do you select an enemy?
EDIT: sorry for lying I have already done that. all I need now is Gamemaker to be compatible with my code. In other words Al needs to fix the bugs in the GM 3992 beta I am using.
It is really irritating tho when GM has a glitch like not displaying the PRINT command and when you get a beta to see if the fix works and then the no multiple repeat glitch hits you. You see the Battle Engine for Rokeno only doesn't work because of a glitch in the GM beta I am using.
I find that soo irritating :P
I know what's happening with the REPEAT problem, but I haven't figured out how to fix it yet. I can't seem to locate exactly where the problem is occurring.
When you do locate it I will be eternally grateful.
I know what's happening with the REPEAT problem, but I haven't figured out how to fix it yet. I can't seem to locate exactly where the problem is occurring.
If I could make an app for iphone. (the only one I made is the amazing text edit screen of DOOOM) I would submit that.