Game Maker's Garage Forum
Game Maker's Garage => Trash Talk => Topic started by: Connors on February 20, 2015, 03:46:46 PM
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https://www.youtube.com/watch?v=RowTMIJvos8#t=549
Games like Meat Boy should be able to teach you without having a wordy tutorial.
They gradually introduce new mechanics to pull in people's interest.
And they gradually introduce more ways that you can fail.
And in this case, people are going to go through a similar process regardless of age.
There are so many things I love about this video.
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If I had a successful game, I'd post it here.
Good idea though. Gradually introduce ways to fail.
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https://www.youtube.com/watch?v=8FpigqfcvlM
Just thought this was relevant
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Yeah that's a cool video, it describes pretty well what a good tutorial should do, but it also says f**k a lot. But, I should have expected that from Egoraptor.
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I mean, whatever diction it takes to get the job done, man. Wouldn't be an eloquent discussion of proper game design if it didn't use the f-word consistently.
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Haha, you're calling the F-bomb eloquent?
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Was sarcasm