Game Maker's Garage Forum
Game Maker's Garage => Trash Talk => Topic started by: Xiphos on March 10, 2010, 08:56:34 PM
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This will hopefully keep me on track!
3/10/10: Game started, setting up interface, screen of how game will look:
http://i383.photobucket.com/albums/oo277/tommymanman12/Screenshot2010-03-10at95535PM.png?t=126827616
You will see your character and map in the center; your inventory and equipment on right; and your stats, current quest, and save and load buttons on the left.
3/11/10: Goal: Finish Interface, start inventory and equipment wearing system.
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Oh! Very nice! This sudden burst in development is really awesome, we should give each other support so that we all finish our games and then release them as a GMG RPG compendium or something. :)
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looks cool, the character looks miserible for some reason, try displaying equipable items through text, then you dont have to make graphics for each item
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That is the plan! To be able to drag from your inventory into the equipment slots and have it change your sprite. Text would be easier, but I want to try it this way.
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Didn't manage anything yesterday, however today I've done a lot! Yesterday I mainly hung out with my friends, but today was so rainy I couldn't really do anything. So I programmed. I made the main screen, character creation screens, and remade the view. More coming as I speak! (type)
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Oh! Very nice! This sudden burst in development is really awesome, we should give each other support so that we all finish our games and then release them as a GMG RPG compendium or something. :)
Yeah! Deadline at the end of teh cahllenge!
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I finished the navigation system and am working on the inventory.
The inventory will be sprite based in another card. You will be able to drag things into your equipment and drag things around your inventory to change the positions.