640x480 Bomb FixedBugs everywhere, my code, your code, under the fridge, on the homeless guy, and all over the windows operating system.
Your explosion never executed due to some faulty explosion code at the bottom of the timer. The shapes never were destroyed due to me forgetting to finish the destruction code.
Unfortunately I'm finding it harder and more complex to maintain the physics engine. It'd make things 10x easier, faster, and even sexier if Mike got the dylib plugin system in. I could make this thing tons more advanced. Cause some features just aren't practically possible with the current way this is set up.